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|Hit Dice:||10d10+60 (115 hp)|
|Speed:||20 ft. (4 squares), climb 20 ft.|
|Armor Class:||3 (–2 size, –5 Dex),, touch 3, flat-footed 3|
|Attack:||Slam +8 melee (2d6+4 plus 2d6 acid)|
|Full Attack:||Slam +8 melee (2d6+4 plus 2d6 acid)|
|Space/Reach:||15 ft./10 ft.|
|Special Attacks:||Acid, constrict 2d6+4 plus 2d6 acid, improved grab|
|Special Qualities:||Blindsight 60 ft., split, ooze traits|
|Saves:||Fort +9, Ref –2, Will –2|
|Abilities:||Str 17, Dex 1, Con 22, Int —, Wis 1, Cha 1|
|Advancement:||11–15 HD (Huge); 16–30 HD (Gargantuan)|
The typical black pudding measures 15 feet across and 2 feet thick. It weighs about 18,000 pounds.
A black pudding attacks by grabbing and squeezing their prey.
Acid (Ex): The creature secretes a digestive acid that dissolves organic material and metal quickly, but does not affect stone. Any melee hit or constrict attack deals acid damage, and the opponent’s armor and clothing dissolve and become useless immediately unless they succeed on DC 21 Reflex saves. A metal or wooden weapon that strikes a black pudding also dissolves immediately unless it succeeds on a DC 21 Reflex save. The save DCs are Constitution-based.
Improved Grab (Ex): To use this ability, a black pudding must hit with its slam attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.
Split (Ex): Slashing and piercing weapons deal no damage to a black pudding. Instead the creature splits into two identical puddings, each with half of the original’s current hit points (round down). A pudding with 10 hit points or less cannot be further split and dies if reduced to 0 hit points.