AFTERSIGHT ( Races of Faerûn, p. 160 ) [Racial Feat]
You have a trace of the Sight in your blood, an unreliable gift as hard to command as a dream, which enables you to pick up echoes of the past, both wondrous and terrible.
Prerequisite -- Rashemi human (including the Gurs). Regions: Rashemen, Thay,
Benefit -- As a full-round action, you can attempt to invoke a vision of the past tied to the local area in which you are standing. You must make a Wisdom check (DC 10) to invoke a vision, and you can make no more than three attempts in a single day. A successful vision serves to augment historical knowledge, providing a +4 bonus on all Knowledge (history) and bardic knowledge checks for the next minute. This feat does not grant bardic knowledge if it is not already possessed.
Races of Faerûn
|| Sean K Reynolds, Matt Forbeck, James Jacobs, Eric L. Boyd
|| unknown. Please edit this page and add it. (add |publisher=)
| Item Code:
| Release Date:
|| March 2003
| Page Count:
|| $29.95; C$41.95
| Product Blurb:
| Discover the Diverse Denizens of the Realms
Encounter reclusive avariel, arrogant Calishites, noble centaurs, and bold Rashemi. From the steppes of Thay to the shores of Evermeet, the inhabitants of the Realms are as distinct as the regions from which they hail, whether hero, henchman, villain, or villager. With complete information about the noteworthy races, subraces, and ethnicities scattered throughout Toril, Races of Faerûn offers a detailed look at the many and varied peoples who inhabit the Forgotten Realms game setting.
- 80 new feats
- 26 new magic items
- 8 new monsters
- 9 new prestige classes
- 13 new spells
This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
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