Philosopher (3.5e NPC Class)

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Philosopher (3.5e NPC Class)
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Philosopher[edit]

NPCs who make a living by thinking of things. All Philosophers have Ranks in several Knowledge skills

Alignment: Any

Starting Age: Complex

Table: The Philosopher
Hit Die: d4

Level Base
Attack Bonus
Fort
Save
Ref
Save
Will
Save
Spells per Day
0th 1st 2nd 3rd
1st +0 +0 +0 +2 2 0
2nd +1 +0 +0 +3 2 0
3rd +1 +1 +1 +3 3 1
4th +2 +1 +1 +4 3 1
5th +2 +1 +1 +4 4 2 0
6th +3 +2 +2 +5 4 2 0
7th +3 +2 +2 +5 4 3 1
8th +4 +2 +2 +6 4 3 1
9th +4 +2 +2 +6 4 4 2 0
10th +5 +2 +2 +7 4 4 2 0
11th +5 +2 +2 +7 4 4 3 1
12th +6/1 +2 +2 +8 4 4 3 1
13th +6/1 +2 +2 +8 4 4 4 2
14th +7/2 +2 +2 +9 4 4 4 2
15th +7/2 +2 +2 +9 4 4 4 3
16th +8/3 +2 +2 +10 4 4 4 3
17th +8/3 +2 +2 +10 4 4 4 4
18th +9/4 +2 +2 +11 4 4 4 4
19th +9/4 +2 +2 +11 4 4 4 4
20th +10/5 +2 +2 +12 4 4 4 4

Class Skills ((8 + Int) modifier per level, ×4 at 1st level)
Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (All) (Int), Profession (Wis), Spellcraft (Int).


Class Features[edit]

All of the following are class features of the Philosopher:

Weapon and Armor Proficiency: Philosophers are skilled with all simple weapons. Philosophers are not proficient with any type of armor nor with shields.

Spells: A philosopher casts arcane spells which are drawn from the philosopher list. A philosopher casts spells spontaneously.

To cast a spell, the philosopher must have an Intelligence score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a philosopher’s spell is 10 + the spell level + the philosopher’s Intelligence modifier.

Like other spellcasters, a philosopher can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: The Philosopher. In addition, she receives bonus spells per day if she has a high Intelligence score. A philosopher must rest for 8 hours before casting spells

Spell List


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Table: The Philosopher Spell List

0th Level 1st Level 2nd Level 3rd Level
Detect Magic Unseen Servant Arcane Sight Arcane Eye
Read magic Comprehend Languages Minor Image Telepathic Bond, Lesser
Light Identify Locate Object Tongues
Mage Hand Silent Image Whispering Wind Locate Creature
Message Erase Dispel Magic Major Image
Prestidigitation Scholar's Touch Daylight Fly
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