Passe Arriere (4e Power)

From D&D Wiki

Jump to: navigation, search
Passe Arriere Pierrot Attack 3
You step back and draw your foe into a trap
Encounter Star.gif Martial, Weapon
Standard Action Melee Weapon
Requirement: You must be wielding a light blade
Target: One creature
Attack: Constitution or Dexterity Vs. AC
Hit: 2[W] + Constitution or Dexterity modifier damage. If you have combat advantage when you hit, then the attack deals extra damage equal to your Constitution or Dexterity modifier
Effect: Before the attack you shift one square and move the target into the space you last occupied


Back to Main Page4e HomebrewPowersPierrot Powers

Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors