Particle Search (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
Particle Search
Technique
Level: Sandbender 4
Casting time: 1 round
Range: Medium (100 feet + 10 feet per technician level)
Area: 10 foot radius around burst sand
Duration: 1 round/technician level
Saving Throw: None
Spell Resistance: No

Technique Points Required: 7

Silently you cause your attuned sand to quickly spread out as a cloud and attach to everything within 10 feet of it. You feel where your sand is located at as well as a general idea of the shape of what it is on. This reveals the location of secret doors and all items within the radius as well as invisible objects/creatures. Since the sand clings to the creatures others can see affected creatures as well.

You may withdraw any amount of your attuned sand during this effect that you no longer wish to be using for the technique. The rest of the sand remains for the duration or until it is withdrawn as well. A medium sized creature requires 1 cubic foot of attuned sand to remain revealed and small creatures require 1/2 cubic foot. Lesser sized creatures require insignificant amounts. Large creatures require 2 cubic feet and that amount doubles for each size larger.

You may increase the radius of the burst by 5 feet by spending an additional 2 technique points. For each 5 feet over 10 additional feet, another cubic foot of attuned sand is required.

Material Component: 1 cubic foot of Attuned Sand


Back to Main Page3.5e HomebrewComplex Special Ability ComponentsTechniquesSandbender

Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors