Myxapia Armor (5e Equipment)

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Armor, legendary (major) (requires attunement)

A armor that is a myxapia that wants to turn you into a myxapia, but cant seam to do it so it lies and tells you that it wants to help you and that it will be you armor. It takes a DC19 insight check to tell if its lying. When you put the armor on that can look anyway the Myzapia wants and can be any color that the myxapia want (even transparent).

It can be any +1 armor that it chooses it can be any color it chooses the armor has 5 charges, as an action you can use 1 or more charges to cast the following spells with a spell save DC14,1 command as a 4 level spell, 2 hold person. It regains 1d4 charges at dawn. If you do what the armor wants or make it happy roll a d4 then chose a thing form the list below.

1It will become vary light and you gain 10 feet in movement speed for 1d3 rounds

2It will become any armor you want and color you want for 1d6 minuets.

3It will take some of the hit for you giving you 1d12 temporary hit points for 1d4 minuets.

4It will give you 1d4 charges to use on the spells above.

Curse. You can not take off or unattune from this armor and cant be removed from you in any way the only way to take off or unattune from this armor is for the armor to want to be taken off. You can not where any other clothes or armor if you do they will be disintegrated by the Myxapia's acid if you die when you have the armor on you are subject the Myxapia ooze's kiss which you auto fail it and its Indoctrination at disadvantage. If you upset the myxapia roll a d4 then chose a thing from the list below.

1 It will become vary heavy and make you fall prone for 1d4 rounds or until you fix what you did to make it upset.

2 It will become transparent for 1d6 hours making you look naked or until you fix what you did to make it upset.

3 It will cover your eyes making you bind for 1d4-1 rounds(min1) or until you fix what you did to make it upset.

4 It will pull you in a random direction of its wants=to you movement speed for 1d4 rounds or until you fix what you did to make it upset.
Sentience. The armor is chaotic neutral; Intelligence 12, Wisdom 14 and Charisma 16 ability scores; the armor has 30ft blindsight and it can talk to the user telepathically.
Personality. The myxapia armor is vary mischievous and loves pulling pranks and other jokes and is a vary good liar. The armor loves to talk and wants to turn you in to a Myxapia.

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