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Mulskroo Rogue (3.5e Creature)
From D&D Wiki
|Mulskroo Rogue 1st|
|Size/Type:||Small Humanoid (Vermin)|
|Hit Dice:||1d6+1 (6 hp)|
|Armor Class:||17(+4 Dex, +2 Armor, +1 Size), touch 15, flat-footed 13|
|Attack:||Dagger (+4 Melee bonus) 1d4 dmg|
|Full Attack:||Dagger (+4 Melee bonus) 1d4 dmg|
|Special Attacks:||Sneak Attack +1d6 dmg vs flat-footed opponent.|
|Special Qualities:||Speed increases to 30 f.t while running on all fours, Sneak Attack (1d6), Trapfinding, Low-light vision, +4 size Bonus to Hide checks, +4 racial bonus to Balance, Jump, Move Silently, and Tumble checks, -2 Saving Throws vs fear effects.|
|Saves:||Fort 1, Ref 6, Will 0|
|Abilities:||Str 9, Dex 18, Con 13, Int 14, Wis 11, Cha 12|
|Skills:||(Includes Racial and Size bonuses) 8+Int.x4 at 1st(40) Appraise +7, Balance +13, Bluff +6, Climb +4, Diplomacy +6, Disquise +6, Escape Artist +9, Gather Information +9, Hide +13, Jump +8, Knowledge (Local) +7, Listen +5, Move Silently +13, Open Lock +9, Search +7, Sense Motive +5, Sleight of Hand +9, Spot +5, Swim +4, Tumble +13|
|Organization:||Solitary, pair, or group(3-10)|
|Treasure:||Dagger, Small Leather Armor, Standard Treasure|
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Your party is walking down a path at night on your way to the nearest city. You come across a group of adventurers blocking the path, as you approach one of them walks up to you. He looks like a large human-like rat standing on it's hind legs. He stops a few feet from your party and says, "Good Evening to you all. I'm afraid I'm going to have to ask you to surrender your valuables." the others of his group draw hidden bows and point them at your party.
This character stands just over 3 f.t tall and weighs about 50lbs with a slender build. He has the head of rat, but stands on two hind legs. He is covered in dark fur. He has a mane starting at the back of his neck and ending in a large triangular puff at the end of his long, fleshy, pink tail. He has human like arms with three fingers and a thumb on each hand. He wears leather armor and cotton slacks and wields a dagger like a larger character might a short sword.
He will fight like any other rogue, letting other characters take the front line, then flanking the enemy for the extra sneak attack damage. If things start looking down in a fight he will try to escape, if that isn't possible he'll surrender, and rarely ever fight to the death.