Mongoose (3.5e Prestige Class)

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Mongoose
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Status: usable, but no flavor yet
Editing: Constructive edits welcome

The Mongoose[edit]

<-Some quote from a character of this class->
—<-NPC name->, <-race-> <-class->
This section is not complete, and needs to be finished. Edit this Page

<-fluff about this prestige class->

Becoming a Mongoose[edit]

<-why characters persue this class, what other classes they typically have, and what abilities are important->

Entry Requirements
Base Attack Bonus: +4.
Skills: Sense Motive 4 ranks, Spellcraft 4 ranks.
Feats: Combat Reflexes, Dodge.

Table: The Mongoose

Hit Die: d<-die size->

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +0 +0 +2 +2 Staredown (10 feet), Cobra Dodge (+1)
2nd +1 +0 +3 +3 Close the Distance (5 feet), Disruption
3rd +2 +1 +3 +3 Evasion, Blindfight
4th +3 +1 +4 +4 Staredown (15 feet), Cobra Dodge (+2)
5th +3 +1 +4 +4 Close the Distance (10 feet)
6th +4 +2 +5 +5 Slippery Mind, Spell Riposte
7th +5 +2 +5 +5 Staredown (20 feet), Cobra Dodge (+3)
8th +6 +2 +6 +6 Close the Distance (15 feet)
9th +6 +3 +6 +6 Mettle, Pinpoint
10th +7 +3 +7 +7 Cobra Dodge (+4), Spell Resistance

Class Skills (4 + Int modifier per level)
<-list of class skills->.

Table: The Epic Mongoose
Level Special
11th <-any improvements to class features gained at this level, including any bonus feats->
12th <-any improvements to class features gained at this level, including any bonus feats->
13th Cobra Dodge (+5)
14th <-any improvements to class features gained at this level, including any bonus feats->
15th <-any improvements to class features gained at this level, including any bonus feats->
16th Cobra Dodge (+6)
17th <-any improvements to class features gained at this level, including any bonus feats->
18th <-any improvements to class features gained at this level, including any bonus feats->
19th Cobra Dodge (+7)
20th <-any improvements to class features gained at this level, including any bonus feats->

Class Features[edit]

<-fluff about class features; class features should be listed in the order which they are gained. Abilities gained at the same level should be listed alphabetically->. All of the following are class features of the mongoose.

Staredown (Ex): The mongoose may designate one spellcaster (or manifester) withing 10 feet, who must also be the mongoose's dodge target. That caster may not cast defensively unless its caster level exceeds the mongoose's Sense Motive bonus. The distance this is usable from increases by 5 feet at 4th level and again at 7th.

Cobra Dodge (Ex): The mongoose is a master of prediction. When focused on a single target he can dodge an attack almost before it begins. The mongoose gets a bonus to touch AC and reflex saves against his dodge target. This bonus starts at +1 and increases by an additional one at 4th level, and every 3 levels thereafter.

Close the Distange (Ex): The mongoose is very proficient at preventing a spellcaster from escaping him. When a spellcaster 5 or less feet away (who must be the mongoose's dodge target) casts a spell, a 2nd level or higher mongoose may expend on attack of oportunity to move adjacent to the target. This movement does not provoke attacks of opportunity, and cannot exceed one half of the mongoose's normal movement speed. At 5th level and 8th level, the range the mongoose can use this at increases by an additional 5 feet. After closing the distance, the mongoose can make an attack of opportunity to disrupt spellcasting.

Disruption (Ex): The mongoose add half his class level (rounded down) to damage when attacking someone casting a spell.

Evasion (Ex): At 3rd level, a mongoose can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only if the mongoose is wearing light armor or no armor. A helpless mongoose does not gain the benefit of evasion.

Blindfight (Ex): The mongoose often fights beings that are capable of masking themselves from sight. The mongoose gains Blindfight as a bonus feat at 3rd level.

Slippery Mind (Ex): This ability represents the mongoose’s ability to wriggle free from magical effects that would otherwise control or compel her. If a mongoose 6th level or higher is affected by an enchantment spell or effect and fails her saving throw, she can attempt it again 1 round later at the same DC. She gets only this one extra chance to succeed on her saving throw.

Spell Riposte (Ex): When a spell successfully cast by a 6th level or higher mongoose's dodge target fails against him, whether because of spell resistance, the mongoose making his save, or the caster missing with an attack to deliver it (or any other reason, as long as the spell was attempting to effect the mongoose), the mongoose may make an attack of opportunity.

Mettle (Ex): Starting at 9th level , a mongoose's determination allows him to shrug off magical effects that would otherwise harm him. If a mongoose makes a successfully Will or Fortitude save that would normally reduce the spell’s effect (such as a spell with entry Will partial or Fortitude half) he instead negates the effects.

Pinpoint (Ex): The mongoose is very good at predicting the location of a spellcaster, even if he cannot see it. If mongoose 9th level or higher is aware of the presence of another creature that he cannot see, he may make a sense motive check to determine which square the creature is in.

Spell Resistance (Ex): At 10th level, the mongoose gains spell resistance equal to twice his class level, up to a maximum of his character level +10.

The epic Mongoose gains a bonus feat (selected from the list of epic Mongoose feats) every <-# of levels-> levels after <-usually the last non epic level->.

Epic Mongoose Bonus Feat List: Feel free to add any you think fit.

Campaign Information[edit]

Playing a Mongoose[edit]

This section is not complete, and needs to be finished. Edit this Page

Combat: <-Typical role in combat->

Advancement: <-Typical advancement options for characters with this class. Include desirable multiclass options->

Resources: <-What kind of assistance members of this class can expect from each other including possible organizations->

<-pluralized class name-> in the World[edit]

This section is not complete, and needs to be finished. Edit this Page
<-Some quote from a character of this class->

<-Where characters of this class fit in a d20 world->

NPC Reactions: <-How NPCs react to characters of this class->

Mongoose Lore[edit]

This section is not complete, and needs to be finished. Edit this Page

Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

<-the appropriate skills->
DC Result
11 <-not so common knowledge->.
16 <-rare information->.
21 <-very rare information->.
26 <-information so obscure that members of this class might not even know it->.

<-pluralized class name-> in the Game[edit]

This section is not complete, and needs to be finished. Edit this Page

<-How characters of this class fit in the game (PC and NPC) and what roles they play->

Adaptation: <-Fitting this class in your campaign->

Sample Encounter: <-DM placement for NPC of this class->

EL whatever: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->



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