Mandisan Organizations (Warcaester Setting)

From D&D Wiki

Jump to: navigation, search

The Mandisan Royal Guard[edit]

History: The Mandisan Royal Guard has been rumored to have existed since the founding of Mandisa itself. Every royal family up to the current day has had a group of elite guards chosen by the Pharaoh of Mandisa over numerous days accompanied by varying trials. Becoming a Mandisan Royal Guard is considered the one of the highest statuses that can be achieved by any Mandisan. The Mandisan Royal Guard have been known to change the tides of war and make enemies flee upon hearing that they have arrived at a battle.

Base of Operations: The Royal Guard is running out of a section of the Royal Palace in Heliopolis, the capital of Mandisa. The sections of the palace that houses the Mandisan Royal Guard contains enough quarters to house all serving guards, dining quarters, meeting halls, offices, training areas, and an armory, all for use of the Royal Guard at their leisure.

Patron Deity: Adiel

Symbols: Mandisan Royal Guards identify themselves with their bronze masks that obscure the entire face, leaving two glass covered, cylindrical protrusions for vision and a small filtered slit for breathing, which keeps the sand out of the face.

Notable Members: None as of now.

Mandisan Elite Royal Vanguard[edit]

History: Ever since the Thehma family came into control of Mandisa, there have been legends of the existence of Elite Royal Vanguard. This group is a very select organization that changes as each new Pharaoh is crowned. There are only ten members of the Elite Royal Vanguard at once time and these ten are hand picked and dubbed the most trusted Royal Guards by the Pharaoh. They act as personal bodyguards and taskmasters for the Royal family. The Elite Royal Vanguard are rumored to be the most powerful warriors in world, but their existence is a mere legend. Each of the ten Elite Royal Guards have been blessed by Adiel and granted a magical weapon that varies depending on the wielder. These blessed weapons have become myths and legends that have changed the tides of war.

Base of Operations: The Elite Royal Vanguard blend in with the Royal Guard for most of their service, but they are secretly given many more luxuries and have been rumored to have their own section of the Royal Palace in Heliopolis, but no one has uncovered it and only a select few know about it.

Patron Deity: Adiel

Symbols: The Elite Royal Vanguard unite under no symbol, but each of them identifies with their artifact.

Notable Members: None at the moment.

The Antile Formians[edit]

History: The Antile Quarry was a remote mining operation in the Southeast corner of the Mandisan deserts. It operated for many years, but soon the technology the quarry was originally functioning with, was becoming outdated and along with the constant desert pests, the easiest course of action was to abandon the mine. It was not long after Antile's abandonment that a hive of Formians moved in to take over the operation and make a new home. The Antile Formians are lead by their nameless queen who is always referred to by just her title. The hive has become increasingly aggressive in recent times, causing the hive to attack nearby Mandisan villages for supplies.

Base of Operations: The Antile Formians, suitably run their operations out of the abandoned Antile Quarry. It is here that the hive continues to dig and work for their queen.

Patron Deity: The Antile Formians worship their queen.

Symbols: Antile Formians all unite under the old banner that used to mark the quarry. It is a simple white cloth with the word 'Antile' crossing it diagonally in red paint.

Notable Members: Antile Formian Queen


Back to Main Page3.5e HomebrewCampaign SettingsWarcaester

Home of user-generated,
homebrew pages!


Advertisements: