Lesser Balefire (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
Lesser Balefire
Evocation [Death, Force]
Level: Sor/Wiz 9
Components: V, S, XP, Special (see text)
Casting time: 1 standard action
Range: Short (25 ft. +5 ft./2 levels)
Effect: Line
Duration: Instantaneous
Saving Throw: Fortitude (partial; see text)
Spell Resistance: Yes


A bar of pure blue-white energy erupts from your outstretched finger, burning through everything in its path.

Based upon the epic spell Balefire, this spell generates a lesser ray of magical energy. Make a ranged touch attack against every creature or unattended object between you and your target; all take 2d6/level force damage (maximum 25d6). In addition, creatures of 11-25HD must make a Fortitude save or die. Creatures with 10 or fewer HD are destroyed immediately with no save, while creatures of 26+ HD do not have to make the Fortitude save. Any creature killed by this spell, either by failing the Fortitude save or from damage taken are destroyed utterly, along with all their gear. No mortal magic can return them to life.

Special: When you cast this spell, you take 2d4 points of temporary ability damage to your primary spell-casting ability score, and d6 points of temporary ability damage to all of your physical abilities (Strength, Dexterity, and Constitution). This ability damage may not be prevented in any way.

XP Cost: 750 XP.



Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsSorcerer/Wizard

Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors