Kuo Toa (4e Race)
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 Kuo Toa
Loathsome fishmen from the Underdark. Highly devout or insane...
|Average Height: 4'3-4'9|
|Average Weight: 80-160 lbs|
|Ability Scores: +2 Dexterity, +2 Strength or Constitution|
|Speed: 6 Squares, Swim 6 squares|
|Languages: Common, Deep Speech|
|Skill Bonuses: +2 Acrobatics, +2 Dungeoneering|
|Aquatic Origin: You can breathe normally in water. You are considered an aquatic creature for the purpose of effects that relate to creature origin.|
|Aquatic Combatant: In aquatic combat, you gain a +2 bonus to attack rolls against nonaquatic creatures.|
|Kuo Toa Weapon Proficiency: You gain proficiency with the spear and longspear.|
|Slick Maneuver: You can use slick maneuver as an encounter power.|
|Slick Maneuver||Kuo Toa Racial Power|
|Using your knowledge of the terrain, you move to a more advantageous position near your foe.|
|Effect: You shift 4 squares to another square adjacent to a creature.|
|Special: You must be adjacent to an enemy to use this power.|
Play a Kuo Toa if you want...
- To be an enigmatic creature of the depths
- To have an advantage in the water.
- To have a primal connection to the spirits of the water
- To be a member of a race that favors the Avenger, Cleric, Monk, or Seeker classes.
 Physical Qualities
Kuo Toa are scaled and have large eyes. Their scales can be any color but are typically in the green to blue range. Their eyes are almost invariably a shade of yellow. They have large teeth and claws, which are potent weapons.
 Playing a Kuo Toa
Kuo Toa Characteristics: Insane, Calm, Monastic, Focused, Nimble
Names: Any names heavy with vowels and soft consonants.
 Kuo Toa Adventurers
Three sample Kuo Toa adventurers are described below.