Julia (3.5e NPC)

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{{x0

|race= Drow

|level(s)=Druid 20

|description= found by a human as a baby with a rapier laying next to her. Growing up mostly out doors Julia (named by her adopted mother) after seeing her gifts in magic found the path of the Druid. the first time meeting her own race she was sickened why there ways.

Julia

CR 20

Drow Druid 20
NG size= Medium {{{size}}} humanoid (elf)
Init/Senses +9/darkvision 120 ft.; Listen +26, Spot +26
Languages Common, Druidic, Drow Sign Language, Elven, Undercommon, Draconic
AC 19, touch 13, flat-footed 16
(armor 3, dex 6)
hp 195 (15d8+60+15 HD)
Immune Poison, sleep, paralysis, disease, nausea, fatigue, exhaustion, sickened, and energy drain.
Fort/Ref/Will +15/+9/+15; +4 vs the SLA of fey
Speed 30 ft. (6 squares)
Melee + 4 rapier 1d6 (Critical 16–20/×2)
Space/Reach 5 ft./5 ft.
Base Atk/Grp +15/+15
Special Actions City-Shape 5/day (Tiny, Small, Medium, Large, and Swarms of Animals or Vermin, and elemental)
Combat Gear 20
Druid Spells Prepared (CL 20th):
9th—Summon Nature’s Ally IX, Storm of Vengeance, Shapechange, Cure Critical Wounds, Mass
8th—Word of Recall, Whirlwind, Summon Nature’s Ally VIII, Cure Serious Wounds, Mass
7th—Heal, True Seeing, Cure Moderate Wounds, Mass, Creeping Doom, Control Weather, Summon Nature’s Ally VII, True Seeing , Fire Storm
6th—Antilife Shell, Drown (SpC) (DC 22), Greater Dispel Magic, Wall of Stone
5th—Baleful Polymorph (DC 21), Bite of the Weretiger (SpC), Death Ward, Owl's Insight (SpC), Pancaea (SpC)
4th—Air Walk, Dispel Magic, Freedom of Movement, Rusting Grasp, Scrying
3rd—Bite of the Werewolf (SpC), Greater Magic Fang, Neutralize Poison, Poison (DC 23), Sleet Storm, Wind Wall
2nd—Barkskin, Bear’s Endurance, Earthbind, Flame Blade, Fog Cloud, Gust of Wind, Owl’s Wisdom
1st—Camouflage (SpC), Entangle, Entangle, Faerie Fire, Jump, Lessor Vigor, Omen of Peril (SpC)
0—Create Water, Cure Minor Wounds, Detect Magic, Guidance, Light, Read Magic
Abilities Str 20, Dex 23, Con 18, Int 19, Wis 22, Cha 25
SQ Animal Companion, Wild Empathy (+19), Go To Ground, A Thousand Faces (Disguise Self at will), Crowd-Walker, Timeless Body, Constant Tongues, Spontaneous Summon Nature Ally spells, Cannot heal damage naturally, Half-healed by normal positive energy, Auto-Stabilize below 0 hp,
Feats Improved Toughness, Natural Spell, Improved Damage Reduction, Greater Resiliency, Dragon Wild Shape
Skills Concentration +24, Diplomacy +24, Knowledge (Local) +8, Knowledge (Nature) +22, Listen +26, Spellcraft +22, Sense Motive +10, Spot +26, ride + 30
Possessions combat gear plus + 4 rapier, bedroll, wetstone, explors outfit, and a black and white stone

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