John Smith (3.5e NPC)

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<dplc> |Template:NPC Description</dplc>

John Smith

CR 50

Male human Commoner 50
LN Medium humanoid
Init/Senses +5/Listen +56, Spot +56
AC 17, touch 10, flat-footed 10
hp 463 (50 HD)
Fort/Ref/Will +28/+28/+28
Speed 30ft
Melee Whatsahoosit +21/+11 (1d + plus magical effects/-20/×) or Thingamajig With Improved Manyshot +18/+17 (Five arrows at 1d6 + 7)
Base Atk/Grp +21/+28
Atk Options A variety of magical effects conferred by Whatsajigger.
Abilities Str 25, Dex 25, Con 25, Int 25, Wis 25, Cha 25
SQ Immortal
Feats Point Blank Shot, Rapid Shot, Martial Weapon Proficiency (Shortbow) Leadership, Epic Leadership
Skills Craft (Weaponsmithing) + 58, Craft (Armorsmithing) + 58, Handle Animal +58, Profession(Stablemaster) +58, Ride +58
Possessions clothes, 5 gold, Whatsahoosit, Thingamajig.
Patron Deity Someguy
Immortal (Ex): John Smith is immune to all aging effects, and will not die of old age.

John Smith[edit]

Not Done yet. I'll probably get around to finishing it. Pwnester 13:40, 9 September 2008 (MDT)


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