Heavy War Staff (3.5e Equipment)

From D&D Wiki

Jump to: navigation, search
Heavy War Staff
Exotic Two-Handed
Critical: 19-20/x2
Range Increment:
Type: bludgeoning
Hardness:
Size Cost1 Damage Weight1 hp
Fine * *
Diminutive * *
Tiny * *
Small 60 GP 2d6 32.5 lbs.
Medium 60 GP 2d8 65 lbs.
Large 120 GP 3d6 150 lbs.
Huge * *
Gargantuan * *
Colossal * *
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

Cumbersome staves, crafted from solid metal. Usually, seven-foot tall, three to four inches in diameter, and with a smooth rounded head at either end. These weapons seem rather impractical until you see a horse skull or a knight's plate armor shatter under the force delivered by an end of a Heavy War Staff! Its use is simplistic with attack types being somewhere between a normal quarterstaff and a bat, making it just slightly less accessible to the average person.

Prerquisites: Str Modifier of +5 or greater.

If an otherwise proficient wielder has less than a +5 Strength modifier, he takes a -6 on all attacks and damage; if an otherwise proficient wielder has less than +2 Strength modifier he takes a -8 penalty to all attacks and damage; if an otherwise proficient wielder has less than a +0 Strength modifier he may not wield this weapon.


Back to Main Page3.5e HomebrewEquipmentWeapons

Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors