Harrowed Bloodsinger (5e Class)

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Harrowed Bloodsinger[edit]

<!-Introduction Leader->[edit]

Creating a[edit]


Quick Build

You can make a <!-class name-> quickly by following these suggestions. First, Constitution should be your highest ability score, followed by Strength. Second, choose the <!-background name-> background. Third, choose <!-elaborate on equipment choices->

Class Features

As a Harrowed Bloodsinger you gain the following class features.

Hit Points

Hit Dice: 1d10 per Harrowed Bloodsinger level
Hit Points at 1st Level: 10 + Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + Constitution modifier per Harrowed Bloodsinger level after 1st

Proficiencies

Armor: Light and Medium
Weapons: Simple and Martial weapons
Tools: none
Saving Throws: Constitution, Wisdom
Skills: Choose two from Athletics, Religion, Survival, Intimidation, History, Insight, and Perception.

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

Table: The Harrowed Bloodsinger

Level Proficiency
Bonus
Features Bloodsong Point Max
1st +2 <!-Class Feature1-> 1
2nd +2 <!-Class Feature2-> 2
3rd +2 <!-Class Feature3-> 3
4th +2 Ability Score Improvement 4
5th +3 5
6th +3 6
7th +3 7
8th +3 Ability Score Improvement 8
9th +4 9
10th +4 10
11th +4 10
12th +4 Ability Score Improvement 10
13th +5 10
14th +5 10
15th +5 10
16th +5 Ability Score Improvement 10
17th +6 10
18th +6 10
19th +6 Ability Score Improvement 10
20th +6 10

Bloodsong Attunement[edit]

As Harrowed Bloodsingers engage in combat, they accumulate 1 Bloodsong Point every 5 damage taken or dealt, representing their connection to the dark power. They can spend these points to activate their abilities and transformation. As you level up you gain access to more points and abilities

Ability Score Improvement[edit]

When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

<!-Class Feature->[edit]

<!-Class feature game rule information->


<!-Class Option 1->[edit]

<!-For subclasses introduce this class option here->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Option 2->[edit]

<!-Introduce this subclass here->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

<!-Class Feature->

<!-Class feature game rule information->

Multiclassing[edit]

Prerequisites. To qualify for multiclassing into the <!-class name-> class, you must meet these prerequisites:

Proficiencies. When you multiclass into the <!-class name-> class, you gain the following proficiencies:

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