Half-Hound Archon (3.5e Template)
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[edit] Half-Hound Archon
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Creatures that have a Hound Archon for one parent.
Half-Hound Archon are creatures with a Hound Archon for one parent and a humanoid for parent. Common humanoid parents include Elves, Humans, and Half-Elves, but others humanoids have been known to appear. They are good aligned, but can be seen as outcasts because of their Hound Archon side.
[edit] Creating a Half-Hound Archon
Half-Hound Archon is an inherited template that can be added to any living, corporeal creature with an Intelligence score of 6 or higher and non-evil alignment (referred to hereafter as the base creature).
[edit] Size and Type
The size remains the same, but they gain the "Outsider" type which replaces base type, and the Archon subtype.
[edit] Hit Dice
The creatures Hit Dice changes from their class or racial Hit Dice to d12.
[edit] Speed
The creatures speed increases by 10 feet, like 30 feet to 40 feet, or 20 feet to 30 feet.
[edit] Armor Class
Half-Hound Archon gain a +2 natural armor bonus.
[edit] Attack
Half-Hound Archon retain all abilities to use weapons and gain a bite attack (see Special Attacks).
[edit] Full Attack
Half-Hound Archon rely on manufactured weapons first, but will then resort to natural weapons as a final attack.
[edit] Special Attacks
Natural Weapons: Half-Hound Archon gain a bite attack that deals 1d4-1 (minimum 1) damage for small creatures, 1d4+1 damage for medium creatures, and 1d6 damage for large creatures.
[edit] Special Qualities
Shape Change: a Half-Hound Archon can shape change at-will as if under the affects of a polymorph spell, and can transform into any creature of their size or one size smaller. Spell-Like Abilities: three times per day a Half-Hound Archon can use Daylight, Cure Light Wounds, Bless, and teleport without error as spell-like abilities, caster level is 7th.
[edit] Abilities
Half-Hound Archon gain the following ability bonuses, +4 strength, +2 Dexterity, +4 Constitution, +2 Wisdom, +2 Charisma.
[edit] Skills
Half-Hound Archon receive a +2 bonus on Spot, Search, and Listen checks, as well as a +2 bonus on Intimidate checks.
Half-Hound Archon gain skill points equal to (8 + Int bonus) × (HD + 3).
[edit] Feats
Half-Hound Arhon have a choice of receiving Improved Natural Armor, Improve Initiative, or Weapon Focus (natural weapon, bite).
[edit] Environment
Half-Hound Archon live in the same environment as the base creature.
[edit] Organization
Half-Hound Archon are found solitary or in a group (2-6).
[edit] Challenge Rating
+2 to the base creatures challenge rating.
[edit] Treasure
Same as base creature.
[edit] Alignment
Any good alignment.
[edit] Advancement
Same as base creature except Hit Dice changes to d12.
[edit] Level Adjustment
+3 level adjustment.
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