Great Chaka Khan of the Roaming Horde (3.5e NPC)
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|Female human barbarian 3/ranger 2/animal lordCAd 5|
|CN Medium humanoid|
|Init/Senses||+3/low-light vision; Listen +10, Spot +10|
|AC||16 (+3 Dex, +3 masterwork studded leather), touch 13, flat-footed 16|
|hp||111 (10 HD)|
|Speed||40 ft. (8 squares)|
|Melee||+1 bone greatsword +14/+9 (2d6+4) or|
|Melee||Dagger +13/+8 (1d4+3)|
|Ranged||Composite shortbow(+3 Str bonus) +11/+11/+6 (1d6+3)|
|Abilities||Str 16, Dex 16, Con 14, Int 12, Wis 14, Cha 12|
|SQ||Fast movement, uncanny dodge, rage (1/day for 7 rounds), trapsense +1, favored enemy (giants), track, wild empathy, combat style (archery), animal bond, detect animals, wild aspect(horse), first totem(horse), summon animal, speak with animals, low-light vision|
|Feats||Run, Mounted Combat, Mounted Archery, Rapid ShotB, Ride-By Attack, Trample|
|Skills||Diplomacy +9, Handle Animal +9 (+13 vs. horses), Knowledge (nature) +11, Listen +10, Ride +11, Jump +15, Sense Motive +9, Spot +10, Survival +11,|
|Possessions||Masterwork studded leather, +1 bone greatsword, composite shortbow(+3 Str bonus), dagger, potion of cure serious wounds, tribal outfit, quiver with 25 arrows|
CAd = Complete Adventurer
Animal Bond (Ex): The great Chaka Khan has become part of the majestic herd of horses that roam the plains. She gains a +4 bonus on Handle Animal and wild empathy checks when working with horses.
Detect Animals (Sp): Great Chaka Khan senses her new horse brothers and sisters, using an innate connection not understood by the layman. At will, she may use detect animals or plants (horses only) at caster level 10.
First Totem: Great Chaka Khan's totem animal is the horse. She can leap like a horse, gaining a +4 bonus to her Jump skill checks.
Wild Aspect (Su): Great Chaka Khan can match the speed of any horse, racing across the plains at an incredible speed. As a swift action, she may add an additional 10 feet to her movement speed or that of any horse she rides. This burst of speed lasts 1 hour per level.
Summon Animal (Sp): Great Chaka Khan may call upon the herd to assist her whenever she calls. Once per day, she may call upon 1d4+1 heavy horses, heavy warhorses, light horses, ponies or warponies. This functions just like summon nature's ally V, except that the Great Chaka Khan is limited to calling on horses. She may call on them for 10 minutes.
The Great Chaka Khan of the Roaming Horde commands not just all the plains and the people who live to serve her, but the wild horses that roam the plains. She is good to her people, and even better to her horses. No woman had ever held the position of Great Khan in the history of the male-dominated horde, and tradition nearly removed her after the death of the previous khan. The horses had other ideas: when the men put Chaka out for daring to take the title of Great Khan, the horses went with her. Now she rules the horseback nation for life, her warriors trusting in her as they do their horses.