Going Nowhere Fast (3.5e Spell)

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Going Nowhere Fast
Necromancy
Level: Sor/Wiz 7
Components: V, S, M
Casting time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Target, or Effect: One creature
Duration: 1 round/level
Saving Throw: Fortitude negates
Spell Resistance: Yes


This spell creates a ray that impacts a creature with speed, and immediately slows to a crawl after passing through them and dissipating. If hit, a creature can only move 5ft instead of it's full speed (this includes movement by teleportation). A remove curse spell can remove the effects of spell. The curse is infectious, anyone who touches an afflicted target with their bare hands or natural weapons must also make a Fort save at the original caster's DC. Naturally one would want to stay well out of the range of an afflicted person.

Material Component: A block of lead weighing 10lb



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