Glove of Rays (3.5e Equipment)

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Glove of Rays
Price: 7,500 gp
Body Slot: Hands
Caster Level: 5th
Aura: Moderate; (DC 17) Evocation
Activation: Standard
Weight: 1/2 lb.

This leather glove has metal capped finger tips each inscribed with a rune corresponding to 5 elements.

This leather glove can 5/Day create a ray of any of the five elements it has inscribed upon it. Each ray deals 1d8 damage of the corresponding element type. You can choose any of the five following elements: Fire, Cold, Electricity, Acid, Sonic, Light, Force, Darkness; which can not be changed after creation.

Notes: Light deals half damage to living creatures and double to undead. Darkness does normal damage to living creatures but heals undead.

  • Prereqs: Craft Wondrous Item, Ray of each element you put in it (i.e. Ray of Flame for Fire, Ray of Ice for Cold, etc.)
  • Cost to Create: 3,750gp, 300 XP, 8 Days



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