Gemstone Aura (5e Spell)

From D&D Wiki

Jump to: navigation, search
Gemstone Aura
3rd-level Abjuration
Casting time: 1 action
Range: Self (15-foot cube)
Components: V, S, M (a precious gemstone worth at least 50 gp, which is not consumed)
Duration: Concentration, up to 10 minutes


Upon casting Gemstone Aura, you envelop yourself and allies within 15 feet in a protective aura that emanates from a gemstone you carry. The aura grants you and your allies resistance to a specific type of damage (acid, cold, fire, lightning, or thunder) chosen at the time of casting. Additionally, any ally starting their turn in the aura regains a number of hit points equal to your Wisdom modifier (minimum of 1), as the gemstone’s energy rejuvenates them.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the radius of the aura increases by 5 feet for each slot level above 3rd. Additionally, for each slot level above 3rd, the hit points regained by each ally within the aura at the start of their turn increase by 1.

0.00
(0 votes)

Back to Main Page5e HomebrewSpellsDruid

Home of user-generated,
homebrew pages!


Advertisements: