Gazebo (3.5e Prestige Class)
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|—Joshua, human gazebo|
A gazebo is perhaps the most inconspicious of disguises that one might encounter in the D&D world. No one ever attacks a gazebo, nor does anyone ever suspect that it might not be what it seems. It is for this reason that the ancients developed, over many years, the knowledge enabling a transformation into a gazebo. Over the centuries since that time, the very knowledge of this power's existance has yet remained a closely guarded secret, unknown to the wider world.
 Becoming a Gazebo
Characters might pursue this class in order to enhance their performance abilities, or to simply be able to turn into an inconspicuous gazebo at just the right moment.
|Spellcasting:||Must be able to cast a polymorph spell.|
|Must have helped to build a gazebo. (See Ex-Gazebos for details on gazebo-building requirements.)|
|1st||+0||+2||+0||+1||Alternate Form: Gazebo, Gazebo Mysteriousness|
|2nd||+1||+4||+0||+1||Summon Band, Gazebo Performance|
Class Skills (4 + Int modifier per level)
 Class Features
All of the following are class features of the gazebo.
Gazebo Mysteriousness: You become more mysterious.
Alternate Form: Gazebo (Sp): As a full-round action that provokes attacks of opportunity, you have the ability to transform into a gazebo. The details of the gazebo are up to you, but if you have particular types or subtypes (other than humanoid), your alternate form should somehow reflect them. As long as you are in this form, you cannot move on your own, though you may be able to communicate depending on what details you choose. You gain DR 5/fire and are treated as a construct while in this form. An anti-magic field will prevent you from shifting forms; otherwise, you may dismiss this form as a standard action.
Summon Band (Sp): Once per day, as a standard action, you can summon a small band to perform. This ability is usable only in your gazebo alternate form. The skill of the band depends on your own musical skills. The band remains for 3 hours or until dismissed. The band will also disappear if you leave your gazebo form.
Gazebo Performance (Ex): While in your gazebo alternate form, you grant a +3 circumstance bonus to Perform and Diplomacy checks made within your area, even if you don't have ranks in the relevant skill. If you do have ranks in the relevant skill, this bonus increases to +5, and if you have at least five ranks, it increases to +7.
Gazebos who are slain in their gazebo alternate form, in addition to being returned to life, must build a gazebo with their own hands before regaining their class abilities, as do gazebos who willfully destroy another gazebo. They can have help, but they must oversee and take an active part in the work throughout the entire process - from planning the gazebo's location, to drawing up plans, to building the gazebo itself.
An Atonement spell does not meet this requirement, nor does True Resurrection, or any other such spells or abilities. The gazebo must build a new gazebo, and that is the only way.
 Campaign Information
 Playing a Gazebo
|This section needs a more complete description. For more information please look here|
Combat: A gazebo can be used to provide cover, or ranged units could stand on top. A player with the gazebo class can use it to avoid having to fight at all; after all, who would attack a gazebo? But remember: You are considered as a construct while in gazebo form, granting immunity to a number of mind-altering effects, but also preventing healing and most resurrection spells from affecting you either.
Advancement: Any, really. Bard abilities work well with the gazebo ones.
 Gazebos in the World
|—Linnia, elven gazebo|
Gazebos are a strange lot. They prefer subtlety to force, both in the small scale and in the wider world. A gazebo might be a spy, or an assassin, or a thief. They work behind the scenes, unseen and unnoticed, to bring about their desires.
NPC Reactions: NPCs react to gazebos in the same way they would react without the class present. NPCs react to gazebos in their alternate form in the same way they would react to a regular gazebo.
 Gazebo Lore
Characters with ranks in Knowledge (Architecture and Engineering) can research gazebos to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
|11||It's a gazebo. What else do you need to know?|
|16||Some gazebos are not what they seem.|
|21||Rare individuals develop the ability to magically turn themselves into a gazebo.|
|26||Gazebos can change the appearance of their alternate form to suit any occasion.|
 Gazebos in the Game
NPC gazebos are just plain gazebos. In short, there are no NPC gazebos. Player gazebos can fit into the game in just about any way imaginable. Their only limitation is their inability to fight while in gazebo form.
Adaptation: The gazebo could be a stage, or a bandstand, or a deck, or some other outdoor architectural structure.
Sample Encounter: Odds are very low that players will actually attack a gazebo. Seriously, who does that? It would be ridiculous!