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Flame From Beyond (3.5e Spell)

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Flame from Beyond
Necromancy [Force, Fire]
Level: Clr 1, Sor/Wiz 2
Components: M, V
Casting time: 1 standard action
Range: Self
Target, or Area: Caster
Duration: 1 hour/level (D), can be stopped by a mere command word chosen by the caster
Saving Throw: Will negates (harmless)
Spell Resistance: No

"with a few incantations and short, ambidextrous movements, Azaer erupts into a ghastly pale blue flame- only to be smirking behind the very essence of dark magic. As he cut into his foes desiccating one after the other, an intimidated frost giant swung his sword..." Flames surround the caster, The caster gains a deflection bonus of +4 and the flames illuminate like a torch for a radius of 30ft. The subject gains damage reduction 10/-, Adamantine against ranged weapons. (This spell doesn’t grant you the ability to damage creatures with similar damage reduction.) Once the spell has prevented a total of 10 points of damage per caster level (maximum 50 points), it is discharged. While active the caster is vulnerable to frost attacks taking double damage. The flames either come in the colors: blue, sick green, black or orange. Black flames dim light to low light for a range of 30ft.


Material Component: 1 piece of Candle, a pinch of Sulphur.


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Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsSorcerer/Wizard

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