Flame Atronach (5e Race)
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Flame Atronach (5e Race)[edit]
a species of lesser Daedra that very rarely went rogue from their summoner or their summoner died and a Flame Atronach didn't return to the elemental plane of fire.
Physical Description[edit]
Flame atronachs resemble fiery female humanoids, wearing loose pieces of black metal armor. They have three clawed fingers on each hand, and two toes on each foot. They wear a metal mask shaped like a woman's face, which features two long, swept-back horns that serve as their "ears."
Society[edit]
Flame Atronachs don't travel together but they don't mind other Flame Atronachs company. Flame Atronachs don't mind other creatures has long as they can prove they can prove themselves.
Flame Atronach Names[edit]
The names of free Flame Atronach's are associated with fire, volcanoes, or the sun. Examples: Vydite, Lumina, or Azar.
Traits[edit]
A Flaming humanoid. Ability score increase: Your Intelligence increases by 2 and Wisdom increases by 1
Flame Cloak: Your body is made of flames and you glow in dark areas of 10 feet of bright light and an extra 10 feet of dim light.
Elemental: Your creature type is considered Elemental.
Flame Burst: When you reach zero hit points you explode into flames of a 15 feet sphere, creatures or players in the sphere must make a DC 15 Dexterity or 11 (2d10) fire damage on a failed save, or half as much damage on a successful one. When you die you return to the plane of fire and can be returned by a wish spell.
Fire spells: You learn the Produce Flame cantrip, Fireball at 5th level, and at 7th level you learn one spell that does fire damage.
Fireball: you can cast Fireball once per long rest.