Fiendish Monstrous Centipede, Gargantuan (3.5e Creature)
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|Fiendish Monstrous Centipede, Gargantuan|
|Size/Type:||Gargantuan Magical Beast (Extraplanar)|
|Hit Dice:||12d8+12 (66 hp)|
|Speed:||40 ft. (8 squares), climb 40 ft.|
|Armor Class:||18 (–4 size, +2 Dex, +10 natural),, touch 8, flat-footed 16|
|Attack:||Bite +12 melee (3d8+9 plus poison)|
|Full Attack:||Bite +12 melee (3d8+9 plus poison)|
|Space/Reach:||20 ft./15 ft.|
|Special Qualities:||Darkvision 60ft, Resistance to cold and fire 10, Spell Resistance 17, Damage Reduction 5/magic|
|Saves:||Fort +9, Ref +6, Will +4|
|Abilities:||Str 23, Dex 15, Con 12, Int 3, Wis 10, Cha 2|
|Skills:||Climb +14, Hide –2, Spot +4|
|Feats:||Ability Focus (Poison), Weapon Focus (Bite), Improved Natural Attack (Bite), Power Attack|
|Environment:||Underground in an evil-aligned plane|
|Alignment:||Always evil (any)|
|Advancement:||17–23 HD (Gargantuan)|
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Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.
Poison (Ex): A monstrous centipede has a poisonous bite. The details vary by the centipede’s size, as shown on the table above. The save DCs are Consitution-based. The indicated damage is both initial and secondary damage.
Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.
Skills: Monstrous centipedes have a +4 racial bonus on Spot checks, and a +8 racial bonus on Climb and Hide checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is higher. Monstrous scorpions can take 10 on Climb checks, even if threatened or distracted.
SEE WIKIPEDIA ENTRY: Centipede