Fateful Strike (3.5e Feat)
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Fateful Strike [General, Fighter]
You can channel the essence of your spirit into your attacks, at a cost.
Prerequisite: Base attack bonus +8, Str 13+, Cha 15+, Power Attack, Indomitable
Benefit: Before making a melee attack, you can choose to take 1d6 points of damage (which is not subject to DR). You gain a +2 bonus to your attack roll. If you hit, you then inflict an extra +2d6 points of damage on your foe. You may use this feat once per round, and a number of times per day equal to your level. You may not use this feat if you are flat-footed or under the influence of a fear effect. This feat doesn’t stack with the benefit granted by a vicious weapon (see Sword and Fist).