Energy Weapons (Fallout Supplement)

From D&D Wiki

Jump to: navigation, search
Handguns[edit]

Alien Pistol (Overview)
Compliance Regulator
Flamer Pistol
Freeze Gun
Gauss Pistol (Overview)
Laser Pistol (Overview)
Mesmetron
Microwave Emitter
Plasma Pistol (Overview)
Pulse Pistol (Overview)
Short Raygun
Sonic Emitter
Spasm Gun

Longarm[edit]

Alien Destabilizer
Alien Disintegrator
Gauss Rifle (Overview)
Holorifle
Home-Made Electric Laser Rifle
LAER
Laser Array Gun
Laser RCW
Laser Rifle
Lightning Gun
Multiplas Rifle
Plasma Caster
Plasma Rifle
Plasma Rifle, Q-35
Pulse Rifle
Recharger Rifle
Tri-Beam Laser Rifle
Turbo Plasma Rifle

Heavy Weapons[edit]

15mm ARTEMIS Rail Gun
Arc Welder
Continuous Fire Laser
Cryolator
Drone Cannon
Flamer
Flamethrower
Gatling Laser, Mark 1
Gatling Laser, Mark 2
Gauss Minigun
Hand Flamer
Improved Flamer
Incinerator
Incinerator, Heavy
Laser Cannon
Mega-Flamer
Plasma Cannon
Plasma Caster
Rail Cannon, Heavy
Rail Cannon, Light
Tesla Cannon
Tri-Nozzle Flamer



Back to Main Paged20 ModernEquipment
Back to Main PageD20 ModernCampaign SettingsFalloutEquipmentWeapons

FairUse.png
This page may resemble content endorsed, sponsored or affiliated to Fallout franchise, and/or include content directly affiliated with and/or owned by ZeniMax Media. D&D Wiki neither claims nor implies any rights to Fallout copyrights, trademarks or logos, nor any owned by ZeniMax Media. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Personal tools
Home of user-generated,
homebrew, pages!
d20M
pathfinder
admin area
Terms and Conditions for Non-Human Visitors