Ember Insect (Jujutsu Kaisen Supplement)

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Ember Insect[edit]

Tiny monstrosity (Shikigami), unaligned


Armor Class 12 (natural armor)
Hit Points 6 (4d4 - 4)
Speed 30ft flying speed.


STR DEX CON INT WIS CHA
6 (-2) 14 (+2) 8 (-1) 6 (-2) 6 (-2) 10 (+0)

Saving Throws Dex +4
Damage Resistances fire
Senses passive Perception 8
Languages
Challenge 1/4 (50 XP)


Short Life. Once the Ember Insect hits a creature with it's Sting attack, it's master decides at will, or it is reduced to 0 hit points, the ember insect will explode. All creatures in a 5ft. circle around the ember insect must make a Dexterity saving throw(with the master's dc). On a failure they take 6 (4d4) fire damage and are blinded until the beggining of it's master next turn, on a sucess they take half as much damage and are not blinded

ACTIONS

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.


Jogo_using_Fire_Stone_Insects.png
A swarm of ember insects besides their summoner.

Ember Insects are Shikigami created by Disaster Flames users to aid them in battle.

5.00
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