Dungeon Master (3.5e Deity)
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|Symbol:||A Can of Mountain Dew|
|Home Plane:||The Fourth Wall|
|Clergy Alignments:||None required|
The Dungeon Master asks not for much. Simple offerings of food and drink can keep his wrath from coming upon people. He is sometimes confused with the god of dungeons. They are completely different. One is semi-powerful, the other could blink the other out of existence. Dungeon Master is very vengeful and hates to be made fun of or in any other way belittled. He is apt to lead hints to adventuring parties in the form of idle tavern talk or other vague signs. These usually lead to tests of skill which result in rewards of treasure. Those who purposely ignore these hints or do anything else to upset the DM, as he is called for short, are very likely to incur various punishments, usually in the form of massive head trauma, lightning bolts, Beholders, a giant invisible slapping hand, or dropping rocks from nowhere.
He encourages the death of small, defenseless dungeon creatures, such as kobolds (he especially aids in their death... as they usually die in funny fashions) or goblinoids, and the looting of these creatures' treasure. He discourages ignoring his hints and idle banter that leads nowhere. Also he encourages sacrifices in the ways of food, drink, money, rides to places, and so on.
 Clergy and Temples
There is no real clergy or temples to speak of. He just demands worship from everyone... or else...