Dread Dragon (3.5e Creature)

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Type: Undead
Environment: Any
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2–5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 offspring)
Challenge Rating: Wyrmling 5; very young 6; young 8; juvenile 9; young adult 11; adult 12; mature adult 14; old 16; very old 18; ancient 20; wyrm 22; great wyrm 23
Treasure: Quadruple standard
Alignment: Always Neutral Evil
Advancement: Wyrmling 6-7 HD; very young 9-10 HD; young 12-13 HD; juvenile 15-16 HD; young adult 18-19 HD; adult 21-23 HD; mature adult 25-27 HD; old 29-31 HD; very old 33-35 HD; ancient 37-39 HD; wyrm 41-43 HD; great wyrm 45+ HD
Level Adjustment: +6
Dread Dragons by Age
Age Size Hit Dice (hp) Str Dex Con Int Wis Cha Base Attack/
Grapple
Attack Fort Save Ref Save Will Save Breath Weapon (DC) Frightful Presence DC
Wyrmling S 5d12+15 (47) 14 10 15 12 16 +2/+0 +5 +1 +1 +5 1 (15)
Very young M 8d12+32 (84) 16 10 18 14 19 +4/+7 +7 +2 +2 +8 2 (18)
Young M 11d12+66 (137) 18 10 20 16 22 +5/+9 +9 +3 +3 +10 3 (21)
Juvenile L 14d12+98 (189) 20 10 23 19 25 +7/+16 +11 +4 +4 +13 4 (24)
Young adult L 17d12+153 (263) 22 10 26 21 28 +8/+18 +13 +5 +5 +15 5 (27) 27
Adult H 20d12+200 (330) 24 10 28 24 31 +10/+25 +15 +6 +6 +19 6 (30) 30
Mature adult H 24d12+288 (444) 26 10 30 26 34 +12/+28 +18 +8 +8 +20 7 (34) 34
Old H 28d12+364 (546) 28 10 32 28 37 +14/+31 +21 +9 +9 +23 8 (37) 37
Very old G 32d12+480 (688) 30 10 34 30 40 +16/+38 +22 +10 +10 +28 9 (41) 41
Ancient G 36d12+576 (810) 32 10 35 32 43 +18/+41 +25 +12 +12 +31 10 (44) 44
Wyrm G 40d12+720 (980) 34 10 36 34 46 +20/+44 +28 +13 +13 +34 11 (48) 48
Great wyrm C 44d12+836 (1122) 36 10 38 36 48 +22/+51 +27 +14 +14 +37 12 (51) 51


Dread Dragon Abilities by Age
Age Speed Initiative AC Special Abilities Caster Level SR
Wyrmling 30 ft., fly 100 ft. (average) +0 17 (+1 size, +6 natural), touch 11,
flat-footed 17
Unholy toughness
Very young 40 ft., fly 150 ft. (poor) +0 19 (+9 natural), touch 10,
flat-footed 19
Young 40 ft., fly 150 ft. (poor) +0 22 (+12 natural), touch 10,
flat-footed 22
DR 5/magic 1st 19
Juvenile 45 ft., fly 150 ft. (poor) +0 24 (-1 size, +15 natural), touch 9,
flat-footed 24
3rd 21
Young adult 45 ft., fly 150 ft. (poor) +0 27 (-1 size, +18 natural), touch 9,
flat-footed 27
DR 5/good 5th 22
Adult 50 ft., fly 150 ft. (poor) +0 29 (-2 size, +21 natural), touch 8,
flat-footed 29
7th 24
Mature adult 50 ft., fly 150 ft. (poor) +0 32 (-2 size, +24 natural), touch 8,
flat-footed 32
DR 10/good 9th 25
Old 50 ft., fly 150 ft. (poor) +0 35 (-2 size, +27 natural), touch 8,
flat-footed 35
11th 27
Very old 55 ft., fly 200 ft. (clumsy) +0 37 (-4 size, +31 natural), touch 6,
flat-footed 37
DR 15/good 13th 29
Ancient 55 ft., fly 200 ft. (clumsy) +0 40 (-4 size, +34 natural), touch 6,
flat-footed 40
15th 31
Wyrm 55 ft., fly 200 ft. (clumsy) +0 43 (-4 size, +37 natural), touch 6,
flat-footed 43
DR 20/good 17th 33
Great wyrm 60 ft., fly 250 ft. (clumsy) +0 43 (-8 size, +41 natural), touch 2,
flat-footed 43
19th 35


This creature looks like a dead dragon. Many of its black scales are missing, revealing a purplish skin, and its large wings are covered of worms on both sides. Instead of eyes, it has an unnatural reddish glow.

Dread dragons form an undead specie of true dragons. Despite the fact that they have no metabolism, they are perfectly fertile and continue to advance in age. They are very intelligent, even amongst dragons, and much more tougher than they look. The magic of their unlife makes them better spellcasters than many dragons, and gives them an unnatural resistance to magic. However, they are needing it due to the lack of really good saves. They really aren't as combative as the other kinds of dragons.

Sometimes confused with the dracoliches, the dread dragons are thought to descend from a specie of evil dragons. Some say than this specie became almost extinct before a few of them used powerful necromancy to maintain their lives. After three or four generations of death touched dragons, the specie transformed into a kind of undead creatures, the magic in their flesh giving them some traits of the living such as the need to rest, a normal fertility and the ability to become older. They still don't need to eat, drink or breathe. Furthermore, they are immortals or at least so long-living no one attained the Twilight yet.

Would a dread dragon ever be subject to a True resurrection spell, its constitution score would be 10 and it would retain its unholy toughness. It would become a Dragon (Altered Undead), so it would keep its undead Hit Dices. If it willingly accepts to die, it would become an undead again in not least than 24 hours (but won't return if it was killed against its will).

Combat[edit]

Breath Weapon (Su)
A dread dragon has one type of breath weapon, a cone of negative energy. Every creature in it must make a fortitude save or gain one negative level for every age category of the dragon. The fortitude save to remove those negative levels 24 hours later has the same DC. The save DC is charisma-based. Creatures healed by negative energy (such as any undead) won't regain hit points from this attack, but they are otherwise immune.
Spellcasting
The dread dragon casts spells as a sorcerer with the Death domain. It gains one extra spell slot at each spell level which it has access for domain spells (these bonus spells are divine spells), and it can use the granted power of this domain as a cleric of the same caster level. Furthermore, it can learn spells from the dread necromancer list. If those spells aren't on the sorcerer or Death domain list, the level of the spell increases by 1, to a maximum of 9th.
Unholy toughness (Ex)
A dread dragon gains a bonus to its hit points equal to its Charisma modifier x its Hit Dice.



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