Dragon Zombie (5e Creature)
From D&D Wiki
Dragon Zombie[edit]
Large undead, neutral evil Armor Class 16 (natural armor)
Saving Throws Str +5, Con +5 Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant damage or from a critical hit. On a success, the zombie drops to 1 hit point instead. ACTIONSMultiattack. The zombie makes three attacks: one with its bite and two with its claws. Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 5 (1d10) necrotic damage. Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. Corrosive Breath (Recharge 5-6). The dragon exhales corrosive gas in a 20-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 15 (3d10) necrotic damage on a failed save, or half as much damage on a successful one.
|
A decayed draconic zombie that breathes acid. The rotting dragon's mind still compels it to try and build a hoard of treasures, though it mostly steals worthless junk. |
Back to Main Page → 5e Homebrew → Creatures