Condor (3.5e Creature)

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Size/Type: Small Animal
Hit Dice: 2d8 (9 hp)
Initiative: +1
Speed: 10 ft (2 squares) fly 40 ft (8 squares)
Armor Class: 13 (+1 size, +1 natural, +1 dex), touch 12, flat-footed 12
Base Attack/Grapple: +1/-2
Attack: Talons +3 (1d4+1)
Full Attack: Talons +3 (1d4+1)
Space/Reach: 5ft/5ft
Special Attacks:
Special Qualities: Low-light vision
Saves: Fort +2, Ref +3, Will +0
Abilities: Str 13, Dex 12, Con 11, Int 2, Wis 10, Cha 3
Skills: Listen+5, Spot+10
Feats: Alertness
Environment: Temperate mountain
Organization: Solitary or pair
Challenge Rating: 1/2
Treasure: none
Alignment: Always neutral
Level Adjustment:


Condors are vicious carrion birds, larger than either hawks or owls, with dark-coloured feathers.


Condors aren’t hunters, and will usually not attack large creatures, instead waiting for them to die of other causes. When they are threatened however, condors can be quite vicious, going directly for the opponents eyes.

skills: Condors have a +6 racial bonus on spot checks

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