Charged Stream (3.5e Spell)
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|Components:||V, S, M|
|Casting time:||1 standard action|
|Range:||Close (25 ft. + 5 ft./2 levels)|
|Duration:||1 round/2 levels|
|Saving Throw:||Reflex negates|
Your hand emanates a stream of electricity that reduces the mobility of any target it touches. A target that fails its Reflex save is dazed for the duration of the spell and suffers 1d3 hit points of electrical damage every round for the duration of the spell.
Material Component: A lodestone (50 gp).