Character Backgrounds (Patronage Supplement)
From D&D Wiki
Following are Backgrounds available to player characters in Patronage:
- 1 Realm Backgrounds
- 2 Free Kingdom Backgrounds
- 3 Wild Land Backgrounds
- 4 Society Backgrounds
Raised in the bosom of the greatest empire Patronage has ever known grants you certain advantages.
Life in the dead lands is fraught with physical challenge and dedication to the intricate rituals of the Shinigami.
Raised to please the capricious Fey, you find your talents are also useful in the Free Kingdoms.
Raised in the forges of the Elementals, you are hardy and skilled.
You earned your battle scars playing the wargames of the Oni
You are trained either to hunt your prey relentlessly, or to evade your pursuers.
Before becoming an adventurer, you plied the Nereid Sea as a sailor (or perhaps a pirate).
Raised in the great temples of the Titans, you know how to achieve inner peace and tranquility.
Free Kingdom Backgrounds
Life among the Ferroclasts is filled with purpose and strife.
Raised in the cosmopolitan environment of Carraway, you understand cultural distinctions better than most.
You grew up in the rough and tumble streets of Chiseli society, fighting the Caliphate, the Empire, and one another.
You were raised with the high-minded ideals of the newest incarnation of the great hope for humanity.
Life amongst the legions of Ironguard is full of martial discipline and ironclad honor.
The Dragonlands, the First Empire, the Second Empire, Alabastrian Empire, Ironguard, and the Caliphate have all left ruins throughout your Free Kingdom. You lived amongst them, played in them as a child, and practically slept in them. So you know how to pass among them without disturbing the treasures that may lie within.
Life is hard in a land without landbonds, but your dedication to the cause helps guide you through.
Growing up in a Free Kingdom where technology is commonplace has granted you skills others cannot possess.
You don't grow up in a pariah kingdom under the pariah immortal Queen Oncia without learning a thing or two about survival.
You were raised along one of the Great Ways and have dedicated your life to its tenets.
In a nation of reformed necromancers, slaves, and placid monks, you have observed much suffering.
Wild Land Backgrounds
In the rough wooded world of the Barrens, you learned to survive the hard way.
Somehow you managed to convince the draconic humanoids of the Blackscale Swamp to raise you as one of their own.
You were raised on the decks of a ship that plied the dangerous saltwater Savage Sound.
You were raised in the anarchic woods astride the Fey Realm.
You have studied the sacred and secret ways of making constructs from the outlaw band.
You trained in the dark arts under none other than the lich Efthal himself!
You work in secret for a restoration of the greater Alabastrian Empire.
Order of the Compass
You are a member of an ancient sect of knights dedicated to protecting the weary traveler.
Pure Land Sect
You have dedicated your life to keeping the Green Lands and Verdant clear of the impure.
The Rangers trained you to liberate the enslaved and to fight for the downtrodden.
You have been trained by the Testament to ferret out traitors to your race who seek to rule a realm or, Lucinda forbid, take a landbond.