Change Zombie (3.5e Spell)
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|Components:||V, S, M|
|Casting time:||1 full round|
|Target:||One zombie touched|
|Saving Throw:||Fortitude negates|
You touch a single zombie, which must then attempt a Fortitude save to avoid the spell’s effects. If the zombie fails its save, it becomes a ghoul. Controlled zombies transformed by this spell remain under their controller’s command and still count against controlled undead HD limits, as do spawn created by the controlled ghouls.
Material Component: A bone from a ghoul and a black onyx gem worth at least 100 gp.