Burnt Soul (3.5e Creature)

From D&D Wiki

Jump to: navigation, search
Burnt Soul
Size/Type: Medium Outsider (Evil, Extraplanar, Lawful)
Hit Dice: 4d8+7 (23 hp)
Initiative: +1
Speed: 30ft
Armor Class: 15, touch 11, flat-footed 14
Base Attack/Grapple: +4/+5
Attack: Bite +5 (1d6+1) or Claw +5 (1d4+1)
Full Attack: Bite +5 and 2 Claw +3
Space/Reach: 10ft/10ft
Special Attacks:
Special Qualities: Damage Reduction 5/ good or Silver, Immunity to poison, Resistance to fire 5
Saves: Fort 5, Ref 5, Will 4
Abilities: Str 13, Dex 12, Con 12, Int 10, Wis 11, Cha 8
Skills: Intimidate +7 Listen +7 Spot +7 Hide +8 Craft (weaponsmithing) + 3
Feats: Toughness, Multi Attack
Environment: Twisted Planes
Organization: Solitary, Pair or Gang (3-10)
Challenge Rating: 3
Treasure: standard
Alignment: Always Lawful Evil
Advancement: 5-12 HD (medium-size)
Level Adjustment:
This page needs an image. If you are an artist, or know of any image that would fit this page, please upload a picture and add it.

More information...

At a distance the burnt soul appears to look like a normal humanoid, however as it comes out of the shadows its badly blistered and burnt skin comes onto view. Its fingers are split, revealing blade like claws that are as shocking in appearance as its large mouth filled with sharp, bent teeth.

Burnt Souls are often found in areas where there is a lot of fear and suffering. They are drawn to these areas from the twisted plane to feed on the strong emotions.

[edit] Combat

A burnt soul can survive without emotions to feed on, however if it comes into contact with such emotions the burnt soul gets more powerful.

Festering Hunger (Ex): When a Burnt soul is around strong emotions of sadness, anger or fear it gains a +2 Strength bonus, and also becomes immune to any mind effecting abilities.



Back to 3.5e Homebrew->DnD Creatures->DnD CR 3 Creatures.

Personal tools
d20M
miscellaneous
admin area