Burnt Soul (3.5e Creature)
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|Size/Type:||Medium Outsider (Evil, Extraplanar, Lawful)|
|Hit Dice:||4d8+7 (23 hp)|
|Armor Class:||15, touch 11, flat-footed 14|
|Attack:||Bite +5 (1d6+1) or Claw +5 (1d4+1)|
|Full Attack:||Bite +5 and 2 Claw +3|
|Special Qualities:||Damage Reduction 5/ good or Silver, Immunity to poison, Resistance to fire 5|
|Saves:||Fort 5, Ref 5, Will 4|
|Abilities:||Str 13, Dex 12, Con 12, Int 10, Wis 11, Cha 8|
|Skills:||Intimidate +7 Listen +7 Spot +7 Hide +8 Craft (weaponsmithing) + 3|
|Feats:||Toughness, Multi Attack|
|Organization:||Solitary, Pair or Gang (3-10)|
|Alignment:||Always Lawful Evil|
|Advancement:||5-12 HD (medium-size)|
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At a distance the burnt soul appears to look like a normal humanoid, however as it comes out of the shadows its badly blistered and burnt skin comes onto view. Its fingers are split, revealing blade like claws that are as shocking in appearance as its large mouth filled with sharp, bent teeth.
Burnt Souls are often found in areas where there is a lot of fear and suffering. They are drawn to these areas from the twisted plane to feed on the strong emotions.
A burnt soul can survive without emotions to feed on, however if it comes into contact with such emotions the burnt soul gets more powerful.
Festering Hunger (Ex): When a Burnt soul is around strong emotions of sadness, anger or fear it gains a +2 Strength bonus, and also becomes immune to any mind effecting abilities.