Bow Gun, light (3.5e Equipment)

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Bow Gun, light
Exotic Two-Handed Projectile
Critical: x3
Range Increment: 150 ft.
Type: Piercing
Hardness:
Size Cost1 Damage Weight1 hp
Fine * *
Diminutive * *
Tiny * *
Small 750gp 1d8 7 lbs
Medium 750gp 1d10 9 lbs. no
Large 1125gp, 5sp 1d12 14 lbs.
Huge * *
Gargantuan * *
Colossal * *
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

A bowgun is a technological marvel, developed as a colaboration between the expert dwarf weaponsmiths Tundlewar Badgerbeater and gnome engineer and alchemist, Roary Bodwingle. This weapon is in many ways similar to a repeating crossbow, although it is made mainly out of steel. The bow gun is loaded from the bottom with a magazine - similar to modern firearms - which holds 10 specially-designed bolts. However, a major differnce between the bow gun and a standard crossbow, is that as the bowstring is released, it strikes a flint, which causes a spark, wich then in turn ignites an alchemical substance in the base of the bolt, causing it to be propelled forward like a modern bullet.

A light bow gun can be fired one handed at a -2 penalty on attack rolls. You can shoot and load (due to it's automatic reloading, see below) a light bow gun with each hand, but you take a penalty on attack rolls as if attacking with two light weapons. This penalty is cumulative with the penalty for firing one handed.

Due to a contraption of springs held within the body of the bow gun (similar to the bolt from a modern firearm), it automatically reloads after each time it's fired as long as there is still a bolt within the magazine. This means a full-attack action can be taken, allowing you to attack with a bow gun as man times as your base attack bonus would allow.

It requires a full-round action which provokes an attack of oportunity to load a new magazine of bolts into a light bow gun, although a character with the Rapid Reload feat can do so as a move action. A case of 10 bolts for a light bow gun costs 50gp, due to the alchemical substances required for each bolt.



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