Blade of Still Water (4e Power)

From D&D Wiki

Jump to: navigation, search
Blade of Still Water Elemental Swordsman Attack 29
As calm as a pool of still water, you prepare to strike out against your enemy.
Daily Star.gif Arcane, Weapon, Stance, Martial
Minor Action Melee weapon
Requirement: You must be calling the spirit of water.
Target: One creature.
Attack: Dexterity Vs. Reflex
Hit: 2[W] + Dexterity modifier damage and 10 ongoing cold damage (save ends).
Effect: You enter the stance "Blade of Still Water" select a creature; when this creature is adjacent to you at the end of your turn and its turn, you can make a melee basic attack against it as a free action, once per round. You can designate a new target as a minor action.


Back to Main Page4e HomebrewPowersElemental Swordsman Powers

Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors