Blade of Ruin (5e Equipment)

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Weapon (greatsword), legendary (requires attunement)

You have a +2 bonus to attack and damage rolls made with this magic weapon, and it deals an extra 2d6 necrotic damage to any target it hits. Any creature that you hit with this weapon can't regain hit points for 1 minute. The target can make a DC 15 Constitution saving throw at the end of each of its turns, ending this effect early on itself on a success.

This sword has 6 charges. It regains 1d6 expended charges daily at dawn. As an action, you can expend a number of charges to cast one of the following spells (save DC 15, +7 to hit with spell attacks): blight (4 charges), hunger of hadar (3 charges), inflict wounds (1 charge), wither and bloom (2 charges) .


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