Belg (3.5e NPC)

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Belg

CR —

NE Huge Humanoid Type (Orc, Baatezu, and Human subtype)
Init/Senses +4/Listen 18, Spot 18
AC 34, touch 12, flat-footed 30
hp 226 (17 HD)
Fort/Ref/Will 22/18/8
Speed 30 feet a round
Base Atk/Grp +12/+7/+7/+33
Atk Options Power Attack, Improved Grab
Special Actions Telepathy, Sneak Attack +4d6, Evil Eye (DC 18 Will Save)
Spell-Like Abilities (CL 17th):
1/day—Silent Image, Minor Image, Major Image, Silence, Persistent Image, Programmed Image, Mislead, Project Image, Shifting Paths (Spell Compendium spell; See Below))
Abilities Str 36, Dex 18, Con 26, Int 14, Wis 12, Cha 10
SQ Immune to Electricity, DR 4/Good or Iron, Evasion, Uncanny Dodge, Trap Sense,
Feats Product of Infernal Dalliance, Power Attack, Large Size, Harmless Form, Poison Sacs, Huge Size, Fiendish Invisibility, Evil Eye,
Skills Bluff +23, Disguise +23, Hide +16, Intimidate +20, Listen +18, Move Silently +24, Sense Motive +18, Spot +18, Use Magic Device +20
Advancement
Possessions Belt of Strength +4, Bracers of Dexterity +6, +4 Mithril Chain Shirt,

Information[edit]

Belg's Half-orc race uses the Races of War version.

Belg is, essentially, a hit man. His method is to use Harmless Form to get in close to the target, turn into his real self, and then slay with extreme prejudice.

Belg has incredible physical strength. With 36 Strength and Huge Size, his upper limit for a light load is 4,896 pounds. His Medium load limit is 9808. And his limit for a heavy load, the most he can lift over his head, is 14,720 pounds. To put that in perspective, a Dungeons and Dragons Tyrannosaurus Rex weighs six tons. He can still stagger around or drag many times more weight.



Back to Main PageDungeons and DragonsNPCsCR 17

Back to Main PageDungeons and DragonsNPCsECL 17

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