Belg (3.5e NPC)
From D&D Wiki
|NE Huge Humanoid Type (Orc, Baatezu, and Human subtype)|
|Init/Senses||+4/Listen 18, Spot 18|
|AC||34, touch 12, flat-footed 30|
|hp||226 (17 HD)|
|Speed||30 feet a round|
|Atk Options||Power Attack, Improved Grab|
|Special Actions||Telepathy, Sneak Attack +4d6, Evil Eye (DC 18 Will Save)|
|Spell-Like Abilities|| (CL 17th):|
1/day—Silent Image, Minor Image, Major Image, Silence, Persistent Image, Programmed Image, Mislead, Project Image, Shifting Paths (Spell Compendium spell; See Below))
|Abilities||Str 36, Dex 18, Con 26, Int 14, Wis 12, Cha 10|
|SQ||Immune to Electricity, DR 4/Good or Iron, Evasion, Uncanny Dodge, Trap Sense,|
|Feats||Product of Infernal Dalliance, Power Attack, Large Size, Harmless Form, Poison Sacs, Huge Size, Fiendish Invisibility, Evil Eye,|
|Skills||Bluff +23, Disguise +23, Hide +16, Intimidate +20, Listen +18, Move Silently +24, Sense Motive +18, Spot +18, Use Magic Device +20|
|Possessions||Belt of Strength +4, Bracers of Dexterity +6, +4 Mithril Chain Shirt,|
Belg's Half-orc race uses the Races of War version.
Belg is, essentially, a hit man. His method is to use Harmless Form to get in close to the target, turn into his real self, and then slay with extreme prejudice.
Belg has incredible physical strength. With 36 Strength and Huge Size, his upper limit for a light load is 4,896 pounds. His Medium load limit is 9808. And his limit for a heavy load, the most he can lift over his head, is 14,720 pounds. To put that in perspective, a Dungeons and Dragons Tyrannosaurus Rex weighs six tons. He can still stagger around or drag many times more weight.