Battle Scythe (3.5e Equipment)

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Scales.png This page is of questionable balance. Reason: So, you start with a scythe, then you increase the average damage from 5 to 7, and add Reach? Even if you make this exotic, it is two steps overpowered. The weights, hardness and hit points are all wrong. That's not even getting on to the variants.


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Battle Scythe
Exotic Two-Handed Melee
Critical: ×3
Range Increment: -
Type: piercing or slashing
Hardness: 10
Size Cost1 Damage Weight1 hp
Fine 5 1d4 2 lb. 1
Diminutive 15 1d6 5 lb. 1
Tiny 25 1d8 8 lb. 3
Small 75 1d10 10 lb. 7
Medium 75 2d6 12 lb. 15
Large 150 3d6 15 lb. 30
Huge 300 4d6 20 lb. 60
Gargantuan 600 6d6 35 lb. 120
Colossal 1200 8d6 70 lb. 240
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

The Battle Scythe is, to the more common Scythe, like the Greatsword compared to the simple Longsword. Indeed, another name for the Battle Scythe is Greatscythe. As the Battle Scythe requires lots of training and practice to be used efficiently in combat, it is usually custom-made for the intended wielder which means each is at least of masterwork quality and leads to multiple variations in design between different examples. The trade off for larger size and increased damage is a reduction in potential critical damage from 4x to 3x. The Battle Scythe may or may not include handles or have a curved or straight shaft.

The length usually averages out between medium-size examples at 6 ft. and the blade at 4 ft. Overly large versions (while very impressive and intimidating) are, of course, incredibly impractical and difficult to use. The Battle Scythe is a reach weapon and can also be used to trip opponents. If you are tripped during your own trip attempt then you may drop the Battle Scythe to avoid being tripped.

Variants

(As both the Chain Scythe and the Endowed Battle Scythe are, themselves, only minor variants of the Battle Scythe, feats that affect proficiency with certain weapons (such as Weapon Focus) that are taken for the Battle Scythe also affect usage of the Chain Scythe and the Endowed Battle Scythe if the character is proficient with them)

Chain Scythe
Exotic Two-Handed Melee
Critical: ×3
Range Increment: 10-20
Type: piercing or slashing
Hardness: 10
Size Cost1 Damage Weight1 hp
Fine 20 1d3 * 1
Diminutive 40 1d4 * 1
Tiny 80 1d6 * 3
Small 150 1d8 12 lb. 7
Medium 150 1d10 14 15
Large 300 2d8 17 lb. 30
Huge 600 3d8 * 60
Gargantuan 1200 4d8 * 120
Colossal 2400 6d8 * 240
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

Requires: Exotic Weapon Proficiency (Battle Scythe and Chain Scythe)

The Chain Scythe resembles the typical Battle Scythe in most areas but has a mechanism on the head. This includes a catch that holds the blade to the shaft which can be released, freeing the blade on a retractable chain to be thrown at specific targets from a distance. This allows the versatility of fighting with the Chain Scythe as an ordinary melee weapon and also launching the blade at short-range targets. Retracting the chain and reattaching the blade to the shaft counts as a move action.

Endowed Battle Scythe
Exotic Two-Handed Melee
Critical: ×3
Range Increment: -
Type: piercing or slashing(and Bludgeoning*)
Hardness: 10
Size Cost1 Damage Weight1 hp
Fine 15 1d4/- * 1
Diminutive 30 1d6/1 * 1
Tiny 60 1d8/1d2 * 3
Small 85 1d10/1d3 11 lb. 7
Medium 85 2d6/1d4 13 15
Large 170 3d6/1d6 16 lb. 30
Huge 340 4d6/1d8 * 60
Gargantuan 680 6d6/2d6 * 120
Colossal 1360 8d6/3d6 * 240
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.
  • Only if the extension chosen is a weight. See description.

Requires: Exotic Weapon Proficiency (Battle Scythe) and Two-Weapon Fighting

The Endowed Battle Scythe resembles the typical Battle Scythe in most areas but also includes a small extension on the base of the shaft that can be utilized for an additional attack, effectively making this a double weapon. The extension can be either a weight that can be used to deal bludgeoning damage or a spike that can deal piercing damage, chosen at time of forging.



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