Barrier Mage (3.5e Class)
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Barrier Mages believe in using magic to protect rather than cause harm, but are not above it. Their natural magic allows them to protect not only themselves, but those they care for as well.
Making a Barrier Mage
The Barrier Mage uses its own set of spells to form protective barriers and seals. Any barrier follows a set rule that cannot be easily broken unless a condition is fulfilled or overpowered by another's mental fortitude. Often though barriers are used to protect allies in danger of damage rather than affect enemies.
Races: Any race capable of spellcasting.
Alignment: Any lawful.
Starting Age: Complex
|Saving Throws||Special||Spells per Day|
|1st||+0||+0||+0||+2||Barrier Construction, Immediate Defence||5||3||—||—||—||—||—||—||—||—|
Class Skills 2 + Int modifier per level, ×4 at 1st level)
All of the following are class features of the Barrier Mage.
Weapon and Armor Proficiency: Barrier Mages are proficient with all simple weapons.
Spells: Barrier magic uses the power of the spirit to use quick defensive spells when needed most. They use Wis as their key modifier for saves, for bonus spells, and their max spells they can learn. Barrier Mages choose their spells from the Barrier magic list. Spells for the Barrier Mage work like tier's so as they get access to their level 2 spells they know how to use all spells for that level, so on and so forth. Barrier Mages cast spells like Arcane Spellcasters and therefore are restricted by an armors arcane percent chance failure. All Barrier Magic only requires somatic components to cast.
Barrier Construction: The basic ability required to make barriers. At level 1 it gives you access to use of Barrier Magic, and every 5 level of Barrier Mage you choose to either increase a physical style barrier or wall's hardness by 5 or a magical style barriers SR by 5. The choice must be made apon leveling.
Immediate Defence: Immediate Defence allows you to cast non-offensive Barrier Magic at immediate speed only before your opponent makes their attack rolls or before saves (example Fireball) are made. This ability effects spell levels equal to one-third your caster level (minimum one).
Barrier Reader: Knowledge of creating barriers has also given you the ability to detect and identify them. Upon getting 15ft from any circle of protection or zone spell, you are instantly noted of a protective field in the area, allowing an instant Knowledge Arcana check to identify the type of barrier. (DM's be fair here)
Barrier Shaper: As a Barrier Mage Grows in power, so does his ability to control the shape of his barriers. At 4th level, whenever casting a cubic barrier, a Barrier Mage can cast it as a full round action to alter the size of the barrier. He made choose to subtract a certain amount of feet from the total area and add it to other dimensions. For example, Gregore wishes to make a taller than average barrier, so instead of having a 15x15x15 foot cube, he may make it a 5x10x25 ft rectangle. He may never go fewer than five feet in any given dimension, and he must spend feet in units of five. The Barrier Mage may try to use this ability as part of his immediate defense, but he must make a DC 20 Concentration check. If he fails, all numeric bonuses of the barrier are cut in half, rounded down. At 8th level, the Barrier Mage may use this ability as part of the spells standard action casting time.
Bonus Feats: At level 5 and level 15, Barrier Mages can learn the following feats, even if they do not meet the prerequisite:
Skilled Casting: Your Practice with Somatic Components in a spell complete, you can use the exact same hand motion for any spell you cast with a somatic component,making it near impossible to correctly identify. Spellcraft Checks on said spells is increased by 10
Dual Caster: You now have 2 immediate actions per turn but only for use with Immidiate Defence, giving you the capablility of creating up to two barriers during your opponents attacks allowing extra chances to defend yourself and your party.
Undeniable Law: Within the confines of your barriers your word is that of a god, and all inside must obey your law. Any Will save granted by your Barrier Magic is increased by 10
A barrier mage who becomes nonlawful cannot advance as barrier mage but he retain all barrier mage abilities.
Like a member of any other class, a barrier mage may be a multiclass character, but multiclass barrier mages face a special restriction. A barrier mage who gains a new class or (if already multiclass) raises another class by a level may never again raise her barrier mage level, though she retains all her barrier mage abilities.
Epic Barrier Mage
2 + Int modifier skill points per level.
Human Barrier Mage Starting Package
Bonus Feats: Weapon Focus Longspear .
Gear: Basic Robe, a backpack, bedroll, two days worth of water and trail rations.
Playing a Barrier Mage
Religion: Believes in the practice of Religion but doesn't always practice it themselves. They frown apon people who support chaotic gods, but are indifferent towards those gods themselves as they see them as part of the natural order
Other Classes: They usually like to partner up with more physical people, seeing them as good allies for their style of combat, but get along well with other spellcasters on most occasions.
Combat: Barrier Mages tend to stay in the back using shielding spells to protect the party from harm rather than be in the battle themselves.
Advancement: Oddly enough a barrier mage does well when multiclassing into any physical class such as the Fighter or Monk.
Barrier Mages in the World
"I'm sorry, maybe you should try harder." -Gregore Schleif, Human Barrier Mage after blocking a Power Word Kill spell.
Barrier Mages usually reside in more secluded places to practice their art in piece but it isn't uncommon for them to go out into the world to apply their practice in more intence situations, almost as a coming of age requirement. Some return after their journey is made while others decide to stay in the outside world and continue to aid others and live life as they see fit
Daily Life: Waking up and meditating, wandering around until someting is found to be done, if not they end there day where they choose to stop and sleep, usuallt setting up a series of barriers to keep safe when alone.
Notables: Destail Riker was one of the first Barrier Mages to make contact with the outside world, using his powerful magic to aid many lands from then on. Most Barrier Mages know of his exploits and regard him as a hero, often using his name to compliment others.
Organizations: Secluded mountain and forest monastaries, where they practice in piece.
NPC Reactions: With Barrier Magic being uncommon, people often don't understand barrier magic but they don't disapprove of it, usually the responce of first seeing a Barrier Mage in action is that of confusion.
Barrier Mage Lore
Characters with ranks in Knowledge Arcana can research The Barrier Mage to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
|5||Barrier Mages make barriers.|
|10||Barrier Mages come from secluded locations to train.|
|15||Barrier Mages often spend years just to learn their practice.|
|20||Barrier magic can be used to seal away powerful demons and help any kind of growth.|
Barrier Mages in the Game
Barrier Mages keep heavy hitters from taking out your heavy hitters.
Sample Encounter: A Barrier Mage is assisting a group to accomplish goals it finds justified.
EL : <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter.->.