Barbarian (Samaries Substitution Level)
From D&D Wiki
 Samaries Barbarian Substitution Levels
Note: Only Samaries are eligible for these.
|1st||+1||+2||+0||+0||Fast Movement, Violent Urge 2/day|
|4th||+4||+4||+1||+1||Violent Urge 3/day|
|8th||+8/+3||+6||+2||+2||Violent Urge 4/day|
|11th||+11/+6/+1||+7||+3||+3||Sadistic Violent Urge|
|12th||+12/+7/+2||+8||+4||+4||Violent Urge 5/day|
|16th||+16/+11/+6/+1||+10||+5||+5||Damage Reduction 4/—, Violent Urge 6/day|
|17th||+17/+12/+7/+2||+10||+5||+5||Tireless Violent Urge|
|20th||+20/+15/+10/+5||+12||+6||+6||Frenetic Violent Urge, Violent Urge 7/day|
Fast Movement: A samarie barbarian’s land speed is faster than the norm for his race by +10 feet. This benefit applies even if the Samarie barbarian wear heavy armor or carry a heavy load. Apply this bonus before modifying the barbarian’s speed because of any load carried or armor worn.
Violent Urge: Instead of gaining rage, the Samarie barbarian gain one more use of his Violent Urge. Each time the barbarian is supposed to gain one additional use of rage he instead gain one additional use of Violent Urge.
Sadistic Violent Urge: Str and Con bonus granted by Violent Urge increase by 2. AC penalty is reduced by 1. Fast healing granted by the Samarie race increase by 2.
Frenetic Violent Urge: Str and Con bonus granted by Violent Urge increase by 4. AC penalty is eliminated. Fast healing granted by the Samarie race increase by 4.