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Alter Accuracy (3.5e Spell)
From D&D Wiki
|Level:||Matter Shifter Novice/Wizard 1|
|Casting time:||1 Standard Action|
|Target, Effect, or Area:||One melee weapon, projectile, or other object|
|Duration:||1 Hour/caster level|
|Saving Throw:||Fortitude Negates|
- By altering the center of the object's atomic weight, it will either work better or worse, depending on the desire of the caster. Any skill used with the object, like swinging a hammer to forge a blade, or throwing a grappling hook, is improved (or made harder) by using an object enchanted with this spell. Skill rolls using an enchanted object are subject to either a +1 bonus per caster level, or a -1 penalty per caster level. A maximum of a +5, or a -5, may be applied to any object.
- This spell can be used to affect weapons as well. When used on a weapon, it can be cast upon a melee weapon or a projectile weapon, granting a bonus to the accuracy (attack roll), or a penalty to it if the caster desires such. This does not effect the damage the weapon does in any way.
Material Component: Half-inch cube of magnetite