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Alien Warrior (3.5e Creature)
From D&D Wiki
|Hit Dice:||6d8+24 (51 hp)|
|Speed:||40 ft. (8 Squares), climb 20 ft. (4 squares), swim 20 ft. (4 squares)|
|Armor Class:||20 (+5 Dex, +6 natural, -1 size), touch 14, flat-footed 15|
|Attack:||Claw +7 melee (1d6+4)|
|Full Attack:||2 claws +7 melee (1d6+4), bite +5 (1d8+2), and tail +5 melee (1d8+2)|
|Space/Reach:||10 ft./5 ft.|
|Special Attacks:||Improved grab, sneak attack, extending mouth|
|Special Qualities:||Blindsight 60 ft., stream-lined, xenomorph traits|
|Saves:||Fort +7, Ref +8, Will +5|
|Abilities:||Str 18, Dex 20, Con 18, Int 4, Wis 13, Cha 6|
|Skills:||Jump +22, Climb +22, Balance +23, Swim +22, Move Silently +14, Hide +10|
|Feats:||Dodge, Multiattack, Run|
|Environment:||Underground(urban or natural)|
|Organization:||Solitary, gang(2-4) or crew(6-11)|
Walking through the dark and deserted corridors, you stumble upon a strange creature. It has a black armor shell, a long head and a scorpion-esque tail. As the ichor dribbling from its fanged mouth--no wait, TWO fanged mouths--pools across the body of its last catch, it prepares to strike.
Stream-lined(Ex): A xenomorph has a +10 racial bonus to Swim, Balance, Climb, and Jump checks due to its aerodynamic exoskeleton.
Improved Grab(Ex): To use this ability, the alien warrior must hit with 2 successful claw attacks. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins, it establishes a hold and may attack with its extending mouth.
Extending Mouth(Ex): Attack bonus +5 melee, damage 1d8+2.
Sneak Attack(Ex): As the rogue class ability of same name(+2d6 damage).