Action (3.5e Variant Rule)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL


Using a psychic skill takes a particular amount of time, given in the skill’s description. Most psychic skills require a standard or move action in combat. Others require a full-round action or more. Psychic skills are subject to the normal rules regarding actions.

Back to Main Page3.5e HomebrewRulesPsychic PowersSkillsSummary

Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors