Soulmask Arcanist (3.5e Creature)

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Note: This NPC is designed to be used as a monster, and should be given treasure instead of equipment. The lack of equipment has been compensated for with increased ability scores. Certain abilities have been simplified to make them easier to use in an encounter.

Soulmask Arcanist

CR 3

Human Wizard (Evoker) 3
N Medium humanoid (human, incarnum)
Init/Senses +2/Listen +4, Spot +4
AC 16, touch 12, flat-footed 14
(+4 mage armor, +2 Dex)
hp 18 (3 HD)
Fort/Ref/Will +3/+3/+4
Speed 30 ft. (6 squares)
Base Atk/Grp +1/+1
Special Actions scorching ray, body of flame, fiery burst
Abilities Str 10, Dex 14, Con 14, Int 15, Wis 13, Cha 11
Feats Azure Toughness, Combat Casting, Fiery Burst
Skills Concentration +8 (+12 to cast defensively), Knowledge (arcana) +8, Listen +4, Spellcraft +10, Spot +4
Scorching Ray (Sp) A ray of fire shoots from the soulmask arcanist's hands to a creature within 30 feet. This requires a ranged touch attack to hit (+3 bonus) and deals 4d6 fire damage. This ability is usable once per day.
Body of Flame (Sp) The soulmask arcanist is surrounded by an aura of flame. Each creature within 5 feet takes 2d4 fire damage on the arcanist's turn, with a DC 14 Reflex save for half damage. The aura lasts for 4 rounds and is usable once per day.
Fiery Burst (Sp) A 5-foot radius burst of fire explodes any point within 30 feet. Each creature in the area takes 2d6 fire damage, with a DC 14 Reflex save for half damage.

Wisps of flame burst from the upraised hand of a man dressed in loose black clothes. Strange runes emblazon the white porcelain mask covering his face.

Strategies and Tactics[edit]

Sample Encounters[edit]


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