Sandbox

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This is a sandbox. It will be periodically cleaned. Play around in this sandbox to see how things look like, however please do not edit above the line!

Last cleaned by --Green Dragon (talk) 13:43, 12 August 2014 (MDT)


As a {{{name}}} you gain the following class features.

Hit Points[edit]

Hit Dice: 1d10 per {{{name}}} level
Hit Points at 1st Level: 10 + Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + Constitution modifier per {{{name}}} level after 1st

Proficiencies[edit]

Armor: {{{armor}}}
Weapons: {{{weapons}}}
Tools: {{{tools}}}
Saving Throws: {{{saves}}}
Skills: {{{skills}}}

Equipment[edit]

You start with the following equipment, in addition to the equipment granted by your background:

  • (a) {{{item1a}}} or (b) {{{item1b}}}


Level Proficiency
Bonus
Features —Spell Slots per Spell Level—
1st 2nd 3rd 4th
1st +2
2nd +2
3rd +2 2
4th +2 Ability Score Improvement 3
5th +3 3
6th +3 3
7th +3 4 2
8th +3 Ability Score Improvement 4 2
9th +4 4 2
10th +4 4 3
11th +4 4 3
12th +4 Ability Score Improvement 4 3
13th +5 4 3 2
14th +5 4 3 2
15th +5 4 3 2
16th +5 Ability Score Improvement 4 3 3
17th +6 4 3 3
18th +6 4 3 3
19th +6 Ability Score Improvement 4 3 3 1
20th +6 4 3 3 1
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