Quicklings (3.5e Race)

From D&D Wiki

(Redirected from Quicklings (DnD Race))
Jump to: navigation, search
This Article Adopted By
Ganteka
Date Adopted: 8 October 2008
Status: Nearly Complete


600px-Ambox wikify.svg.png This page is not formatted correctly. Reason: If this states right in the description a LA of +7, what's it doing in the LA+0 lists?


You can help D&D Wiki by improving the formatting on this page. When the formatting has been changed so that this template is no longer applicable please remove this template. If you do not understand D&D Wiki's formatting standards please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing formatting help

Bold text=Quicklings=

Quick striking darters that catch their opponents by surprise.

Personality[edit]

Quicklings are brutally mean and sharply insulting of others, constantly talking down to any being who'll listen. Whenever they can get away with an unkindly prank or attack, they'll take the opportunity. Quicklings almost never make friends outside of their own race.

Physical Description[edit]

Appearing as slender and lithe small elves with sharp features and a feral glint, the quickling darts and bobs, hardly standing still long enough for others to get a good look at them. On average, a quickling grows to about 3 feet tall and weighs about 25 pounds. Their skin ranges from pale blue to blue-white and their hair is usually silvery or a snowy-white. Long pointed ears rise above the tops of their heads. Their eyes are usually cold and cruel, glinting with a yellow light.

Finely dressed, they garb themselves in brightly colored clothes, often with silver and black trim as accents. They scorn armor, as it slows them down.

Relations[edit]

Twisted by malevolent fey magic in ages past, quicklings distrust or hate all they come across. Fey creatures are universally scorned by quicklings. Most races who come across quicklings only notice them by the loss of valuable trinkets and other things the quickling might find useful. Any individual that encroaches too far onto lands quicklings inhabit quickly find themselves repelled or killed by the fast, blue-skinned creatures. Fey, due to grudges long held are often killed on sight or at the very least (should the quickling be in a "playful" mood), harrassed for hours on end.

Alignment[edit]

The quickings of ages past weren't the evil creatures they are today. Before they were affected by the malevolent fey magic that made them as they are, they were neutral creatures living in harmony with the world around them. After the fey magic changed them, they have kept a tradition of telling their history as they saw it. As they told it, their ancestors were victims of ancient fey who begrudged them for the peace and serenity that they once enjoyed. The longer the quickings told their children this story, the more it became perverted by grudges held and kept against the fey who cast the magic upon them. Accompanied with their actions over the ages, quicklings slowly transformed into utterly evil creatures who disregard the well-being of others.

Lands[edit]

Quicklings are normally found in temperate forests.

Quicklings live in small, isolated communities far from civilized lands. The communities are usually connected by a network of game trails or forest highways depending on the location of the communities and the density of the trees.

Religion[edit]

Quicklings occasionally pay homage to dark forest deities (evil deities with a nature portfolio). Mostly, quicklings rely on themselves, rather than seek divine aide.

Language[edit]

Quicklings speak Common and Sylvan, speaking quickly and stringing words and sentences into each other without pauses or breaks.

Occasionally, a quickling will be born that is slower than his ken. These quicklings are known as sprightlings.

Names[edit]

Quicklings often take fey names, though, these names tend to be on the short side. They also like to make themselves appear grand by taking important sounding titles based on their accomplishments (or perceived accomplishments).

Racial Traits[edit]

Sprightling Racial Traits[edit]

Vital Statistics[edit]

Table: Quickling Random Starting Ages
Adulthood Simple Moderate Complex
2 years +0 +1 +1d2
Table: Quickling Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
6 years 10 years 12 years +1d4 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Quickling Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 3' 0" +1d4 25 lb. × (1d3) lb.
Female 2' 10" +1d4 23 lb. × (1d3) lb.



Back to Main Page3.5e HomebrewRaces

Personal tools
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors