Gear Glaive (3.5e Equipment)

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Gear Glaive
Exotic One-Handed Thrown Melee
Critical: 19-20/×2
Range Increment: 10ft
Type: Slashing
Hardness: 10
Size Cost1 Damage Weight1 hp
Fine * 1d2 * 1
Diminutive * 1d3 * 1
Tiny * 1d4 * 1
Small 20gp 1d6 3lb 2
Medium 20gp 1d8 6lb 5
Large 50gp 1d10 12lb 10
Huge * 2d8 * 20
Gargantuan * 3d8 * 40
Colossal * 4d8 * 80
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

A gear glaive appears much like a normal glaive except for the fact that it has an inner gear. It is wielded by putting your hands through the gaps in the gear and then swinging it around (to attack in melee) or throwing it. Its unique shape allows it to go a great distance for its size and it will also return to the spot from where it was thrown before the next round, a gear glaive loses this ability when wielded by anyone that isn't a follower of Geayer. When it comes back it can be caught as a free action. If it isn't caught it will drop to the ground and requires a move action to retrieve it. In addition a gear glaive gives a +2 bonus to disarm attempts.

Note: A gear glaive with the "returning" special ability gains no extra bonus.

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