3.5e Class Preload

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<onlyinclude>{{requestreview|Newly created– other [[Meta Pages#Improving, Reviewing, and Removing Articles|Improving, reviewing, or removing]] templates may be required.}} {{DnD Base Class Infobox |img= |imgloc= |imgsize= |imgcaption= |rating_power= |raters_power= |rating_wording= |raters_wording= |rating_formatting= |raters_formatting= |rating_flavor= |raters_flavor= |status=<-how close to completion-> |editing= |type=<-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> |desc=<-Paragraph description of the class-> }} == <-class name-> == <-general description->. === Making a <-class name-> === <-Strong points and weak points, and effectiveness with party members.->. '''Abilities:''' <-description of most important attributes for this class->. '''Races:''' <-description of relative likelihood of various races to join this class->. '''Alignment:''' <-alignments allowed for this class, or write "Any"->. '''Starting Gold:''' <-starting gold; YdZ->×10 gp (<-average starting gold. This calculated by multiplying the number of die rolls by the die size plus one and multiplying the result by 5 [Y × (Z + 1) × 5].-> gp). '''[[SRD:Race Descriptions#Starting Age|Starting Age]]:''' <-Select "Simple" or "As [[rogue]]", "Moderate" or "As [[fighter]]", or "Complex" or "As [[wizard]]", to let players know which starting age category to use for 1st-level characters->. {| class="{{d20}}" |+ <div>{{#anc:Table: The <-class name->}}</div> Hit Die: d<-Die size for Hit Die-> |- ! rowspan="2" | Level ! rowspan="2" | [[BAB|Base<br/>Attack Bonus]] ! colspan="3" | [[SRD:Saving Throw|]]s ! rowspan="2" | Special ! colspan="10" | [[#Spells|Spells per Day]] ! rowspan="2" | [[#Power Points/Day|Power<br/>Points/Day]] ! rowspan="2" | [[#Powers Known|Powers<br/>Known]] ! rowspan="2" | [[#Maximum Power Level Known|Maximum Power<br/>Level Known]] |- ! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]] ! 0 || 1<sup>st</sup> || 2<sup>nd</sup> || 3<sup>rd</sup> || 4<sup>th</sup> || 5<sup>th</sup> || 6<sup>th</sup> || 7<sup>th</sup> || 8<sup>th</sup> || 9<sup>th</sup> |- class="{{Odd-Even|{{#var:odd}}}}" |1st|| class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |2nd|| class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |3rd|| class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |4th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |5th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |6th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |7th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |8th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |9th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |10th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |11th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |12th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |13th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |14th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |15th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |16th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |17th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |18th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |19th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- class="{{Odd-Even|{{#var:odd}}}}" |20th||class="left" | + || + || + || + | class="left" | <-any class features gained at this level-> |—||—||—||—||—||—||—||—||—||— |—||—||— |- | colspan="42" class="skill" | '''Class Skills (<-number of skill points-> + [[SRD:Intelligence|Int]] modifier per level, ×4 at 1st level)'''<br/> <-class skills (and key abilities)->. |} ==== Class Features ==== <-fluff about class features->. All of the following are class features of the <-class name->. '''Weapon and Armor Proficiency:''' <-description of class weapon & armor proficiencies->. '''{{#anc:Spells}}:''' <-Delete this section if this class does not cast spells. description of spellcasting abilities: on what stat save DCs are based, on what stat bonus spells are based, and what stat determines the highest level spell that can be cast.->. <-pluralized class name-> choose their spells from the following list: 0—<-spells, spells, spells-> 1st—<-spells, spells, spells-> 2nd—<-spells, spells, spells-> 3rd—<-spells, spells, spells-> 4th—<-spells, spells, spells-> 5th—<-spells, spells, spells-> 6th—<-spells, spells, spells-> 7th—<-spells, spells, spells-> 8th—<-spells, spells, spells-> 9th—<-spells, spells, spells-> {| class="{{d20}}" |+ {{#anc:Table: <-class name-> Spells Known}} |- ! rowspan="2" | Level || colspan="10" | Spells Known |- ! 0 || 1<sup>st</sup> || 2<sup>nd</sup> || 3<sup>rd</sup> || 4<sup>th</sup> || 5<sup>th</sup> || 6<sup>th</sup> || 7<sup>th</sup> || 8<sup>th</sup> || 9<sup>th</sup> |- class="{{Odd-Even|{{#var:odd}}}}" | 1st || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 2nd || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 3rd || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 4th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 5th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 6th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 7th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 8th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 9th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 10th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 11th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 12th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 13th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 14th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 15th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 16th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 17th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 18th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 19th || — || — || — || — || — || — || — || — || — || — |- class="{{Odd-Even|{{#var:odd}}}}" | 20th || — || — || — || — || — || — || — || — || — || — |} '''{{#anc:Power Points/Day}}:''' A <-class name->’s ability to manifest [[SRD:Powers|powers]] is limited by the [[SRD:Power Points|power points]] he has available. His base daily allotment of [[SRD:Power Points|power points]] is given on [[#Table: <-class name->|Table: <-class name->]]. In addition, he receives bonus [[SRD:Power Points|power points]] per day if he has a high <-relevant ability-> score (see [[SRD:Ability Scores#Ability Modifiers and Bonus Power Points|Table: Ability Modifiers and Bonus Power Points]]). His race may also provide bonus [[SRD:Power Points|power points]] per day, as may certain feats and items. '''{{#anc:Powers Known}}:''' <-Delete this section if this class does not manifest powers. description of manifesting abilities: on what stat save DCs are based, on what stat bonus powers points are based, and what stat determines the highest level power that can be manifested.->. <-pluralized class name-> choose their powers from the following list: 0—<-powers, powers, powers-> 1st—<-powers, powers, powers-> 2nd—<-powers, powers, powers-> 3rd—<-powers, powers, powers-> 4th—<-powers, powers, powers-> 5th—<-powers, powers, powers-> 6th—<-powers, powers, powers-> 7th—<-powers, powers, powers-> 8th—<-powers, powers, powers-> 9th—<-powers, powers, powers-> '''{{#anc:Maximum Power Level Known}}:''' This column determines the highest level power he can learn at this level. To learn or manifest a power, a <-class name-> must have an <-relevant ability-> score of at least 10 + the power’s level. '''{{#anc:<-extraordinary class feature->}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' <-class feature game rule information-> '''''{{#anc:<-psi-like class feature->}}'' ([[SRD:Special Abilities Overview#Psi-Like|Ps]]):''' <-class feature game rule information-> '''''{{#anc:<-spell-like class feature->}}'' ([[SRD:Special Abilities Overview#Spell-Like|Sp]]):''' <-class feature game rule information-> '''{{#anc:<-supernatural class feature->}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' <-class feature game rule information-> '''{{#anc:<-class feature->}}:''' <-class feature game rule information-> ''{{#anc:<-subclass feature <!-- See the rogue's "Special Ability" for an example: http://www.dandwiki.com/wiki/SRD:Rogue#Special_Abilities -->->}} <-"(Ex)", "(Su)", "(Sp)", or "(Ps)" if applicable.->:'' <-subclass feature game rule information-> <-Lather, rinse...-> <-... repeat as necessary.-> ==== Ex-<-pluralized class name-> ==== <-Describe what happens when a character violates the alignment restrictions of any other class restrictions. If there are no behavior or alignment restrictions delete this section->. ==== Epic <-class name-> ==== {| class="{{d20}}" |+ class="epic" | <div>{{#anc:Table: The Epic <-class name->}}</div> Hit Die: d<-Die size for Hit Die-> |- ! Level !! Special |- class="{{Odd-Even|{{#var:odd}}}}" | 21st || class="left" | <-any improvements to class features gained at this level, including any bonus feats-> |- class="{{Odd-Even|{{#var:odd}}}}" | 22nd || class="left" | <-any improvements to class features gained at this level, including any bonus feats-> |- class="{{Odd-Even|{{#var:odd}}}}" | 23rd || class="left" | <-any improvements to class features gained at this level, including any bonus feats-> |- class="{{Odd-Even|{{#var:odd}}}}" | 24th || class="left" | <-any improvements to class features gained at this level, including any bonus feats-> |- class="{{Odd-Even|{{#var:odd}}}}" | 25th || class="left" | <-any improvements to class features gained at this level, including any bonus feats-> |- class="{{Odd-Even|{{#var:odd}}}}" | 26th || class="left" | <-any improvements to class features gained at this level, including any bonus feats-> |- class="{{Odd-Even|{{#var:odd}}}}" | 27th || class="left" | <-any improvements to class features gained at this level, including any bonus feats-> |- class="{{Odd-Even|{{#var:odd}}}}" | 28th || class="left" | <-any improvements to class features gained at this level, including any bonus feats-> |- class="{{Odd-Even|{{#var:odd}}}}" | 29th || class="left" | <-any improvements to class features gained at this level, including any bonus feats-> |- class="{{Odd-Even|{{#var:odd}}}}" | 30th || class="left" | <-any improvements to class features gained at this level, including any bonus feats-> |- | colspan="42" class="skill" | <-number of skill points-> + [[SRD:Intelligence|Int]] modifier skill points per level. |} '''<-existing class feature->:''' <-how this class feature increases or accumulates at epic levels-> '''<-another existing class feature->:''' <-how this class feature increases or accumulates at epic levels-> <-Lather, rinse...-> <-... repeat.-> '''{{#anc: Bonus Feats }}:''' The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> bonus feats) every <-number of feats per level-> levels after 20th. ''Epic <-class name-> Bonus Feat List:'' <-list of bonus epic feats->. ==== <-Sample race of your choice-> <-class name-> Starting Package ==== '''Weapons:''' <-Weapon selection for starting at 1st level with this class.->. '''Skill Selection:''' Pick a number of skills equal to 4 + [[Int]] modifier. {| class="{{d20}}" |- ! class="left" | Skill || Ranks || Ability || Armor<br/>Check<br/>Penalty |- class="{{Odd-Even|{{#var:odd}}}}" | class="left" | <-Skill name-> || <-4 for class skills and 2 for cross-class skills-> || <-Abbreviated key ability-> || <-armor check penalty based on starting armor. If inapplicable put "—"-> |- class="{{Odd-Even|{{#var:odd}}}}" | class="left" | <-Skill name-> || <-4 for class skills and 2 for cross-class skills-> || <-Abbreviated key ability-> || <-armor check penalty based on starting armor. If inapplicable put "—"-> <-copy and paste the rows as necessary.-> |} '''Feat:''' <-1st-level feat selection->. '''Bonus Feats:''' <-1st-level feat bonus feats due to class or sample race. remove this section if this sample doesn't get any bonus feats at 1st level. ->. '''Gear:''' <-Starting armor and other equipment outside of weapons.->. '''Gold:''' <-Starting gold using this package.->. === Campaign Information === ==== Playing a <-class name-> ==== '''Religion:''' <-description of how this class typically (but no exclusively) approaches religion including likely portfolios it would worship->. '''Other Classes:''' <-How this class typically interacts with other classes and how characters of this class interact with characters of other classes->. '''Combat:''' <-Typical role in combat->. '''Advancement:''' <-Typical advancement options for characters with this class. Include desirable multiclass options->. ==== <-pluralized class name-> in the World ==== {{quote|<-Some quote from a character of this class->|orig=<-NPC name->, <-race-> <-class->}} <-Where characters of this class fit in a d20 world.-> '''Daily Life:''' <-day in the life of a character of this class->. '''Notables:''' <-notable NPCs of this class->. '''Organizations:''' <-info on what, where, when, and how characters of this class congregate and assemble->. '''NPC Reactions:''' <-How NPCs react to PCs of this class->. ==== <-class name-> Lore ==== Characters with ranks in <-the appropriate skills-> can research <-pluralized class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs. {| class="{{d20}}" |+ <-the appropriate skills-> ! DC || class="left" | Result |- class="{{Odd-Even|{{#var:odd}}}}" | 5 || class="left" | <-common knowledge->. |- class="{{Odd-Even|{{#var:odd}}}}" | 10 || class="left" | <-not so common knowledge->. |- class="{{Odd-Even|{{#var:odd}}}}" | 15 || class="left" | <-rare information->. |- class="{{Odd-Even|{{#var:odd}}}}" | 20 || class="left" | <-very rare information->. |} ==== <-pluralized class name-> in the Game ==== <-How characters of this class fit in the game (PC and NPC) and what roles they play.-> '''Adaptation:''' <-Possible variant conceptions of this class.->. '''Sample Encounter:''' <-DM placement for NPCs of this class.->. ''EL <!-- EL Number -->:'' <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter.->. ---- {{DnD Base Classes Breadcrumb}} [[Category:DnD]] [[Category:3.5e]] [[Category:User]] [[Category:Class]] [[Category:Base Class]] <!-- additional categories. Possible categories include: REMOVE THIS ENTIRE LINE [[Category:Good Guy]] [[Category:Bad Guy]] [[Category:Combat-Focused]] [[Category:Skilled]] [[Category:Moderate Spellcasting]] [[Category:Strong Spellcasting]] [[Category:Arcane Spellcasting]] [[Category:Divine Spellcasting]] [[Category:Prepared Spellcasting]] [[Category:Spontaneous Spellcasting]] --></onlyinclude>

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